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Bequest
Each round, every player gets a hand of five cards that they’ll need to split with their neighbor, representing some of Dr. Schism’s assets. It could be Treasure, Gadgets, the deeds to Hideouts, or even Evidence of his misdeeds! You’ll decide how to split the 5 cards, but split them wisely, as your neighbor will choose who gets which pile! Will you tempt them with the Gadget they’re collecting, hoping they’ll take some damning Evidence with it? Will you offer them 4 of the 5 cards, pushing them to leave you with the one item you really need?
Marabunta
Each player controls a colony of ants in Marabunta. On a turn, the active player rolls the six dice, then splits them into two groups. The opponent chooses and uses the dice in one of the groups, then the active player uses the remaining dice.
Dice Forge
The gods are offering a seat in heaven for whichever hero defeats their rivals! Manipulate your luck by removing and customising the faces on your dice and earn your place among the divines in this innovative development game.
Machi Koro 2
In Machi Koro 2, veteran players will notice some big changes. Under the new zoning laws, players receive a limited budget to choose their own starting establishments. The available cards are pulled from three decks and arranged for all to see. It\'s a race to grab the coolest new establishments and landmarks in the land!