No products in the cart.
Active filters
Roar and Write
Roar and Write is a competitive press-your-luck game about impressing different council members on the selection committee, garnering favor throughout the five kingdoms, and completing your own personal objectives to rise to the top of the selection committee’s choices for the new ruler of the Animal Kingdoms.
Sunset Over Water
Each day starts with a simultaneous Planning Phase, followed by individual Trek Phases, and ends with a Clean Up Phase. After the sixth day, a final Scoring Phase occurs.
Herbaceous
In Herbaceous, herb collectors compete to grow and store the most valuable medley of herbs. Everyone starts with four containers, each of which allows a different grouping action
Ctrl
In Ctrl, players try to dominate a cube by crawling over it with their colored bricks, preferably covering other players\' bricks along the way.
In more detail, you start with a 3×3×3 cube that has one block of each player color stuck into one of the cube\'s holes. (In a two-player game, each player controls two colors, but at the start of play they secretly choose one of those colors to be their scoring color, with the other color serving only as a blocking mechanism.) Each player has a matching colored flag that sticks out of their block.
Deep Dive - Roar and Write
Let’s take to the depths of the ocean with the expansion of Roar and Write. The Deep Dive sheet pack gives you a new way to play Roar and Write, with new scoring opportunities and new council members to impress. Can you impress the council so that they choose you to rule the Kingdoms of the Deep?
The Game
The Game is no toy. You and your friends will have to work together if you are going to beat it. How well can you coordinate your movements? Without talking? Can you trust your friends to make the right move to ensure you can discard all 98 cards? Are you ready to play the game? Or will the game play you?