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Slyville
Medieval cities were home to very different types of people. Not only pious monks, humble scholars and trustworthy merchants, but also those mischievous, cunning and dishonest. In Slyville, a board game of bluff and deceit, you become one of the latter kind. As head of a guild operating in one of the world\'s major trade and cultural centers of the Middle Ages, you will be sending your trusted right-hand men to various districts of the city to find trade bargains, make deals, and provide the organization with more power and wealth — not always in a way that is completely legal, but for sure fun and entertaining!
Azul: Queen's Garden
Welcome back to the palace of Sintra! King Manuel I has commissioned the best garden designers of Portugal to construct the most extraordinary garden for his wife, Queen Maria of Aragon. In Azul: Queen\'s Garden, players are tasked with arranging a magnificent garden for the King\'s lovely wife by arranging beautiful plants, trees, and ornamental features.
Photosynthesis
In this beautiful and unique game, several varieties of trees compete to grow and spread their seeds in the sunlight of the forest. Take your trees through their lifecycle, from seedling to full bloom to rebirth, and earn points as their leaves collect energy from the revolving sun’s rays. Carefully pick where you sow and when you grow, as trees in the shadows are blocked from light, and from points.
Tiny Towns
As the mayor of a tiny town in the forest, plan and construct your town without wasting anything - everyone receives the same resources in the same order, so your choice of strategy is key!
Parks
Parks
PARKS is a celebration of the US National Parks featuring illustrious art from Fifty-Nine Parks.
In PARKS, players will take on the role of two hikers as they trek through different trails across four seasons of the year. While on the trail, these hikers will take actions and collect memories of the places your hikers visit. These memories are represented by various resource tokens like mountains and forests. Collecting these memories in sets will allow players to trade them in to visit a National Park at the end of each hike.