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The Initiative
In 1994, four teenagers find a mysterious game at a yard sale. As they play it, they discover it is strangely connected to their lives. What will they risk to unravel the secrets of The Initiative? Embark on a unique journey of discovery, puzzles, and strategy that is unlike any board game you’ve ever experienced
Cosmoctopus
Welcome, devotees! The celestial gaze of the Great Inky One falls upon you; do you have what it takes to be the most dedicated follower?
Ducks In Tow
Welcome to the Duck Sanctuary! Come enjoy the company of the ducks while visiting the different locations around the park.
Small World Race Collection: Cursed, Grand Dames & Royal
Includes expansion races from three Small World expansions.
Small World
"Take control of any of 14 fantasy races with any of 20 unique special powers that change every game, then fight for control of a board that doesn\'t have enough room for everyone! It\'s the strategy game that\'s popular with all ages."
Small World Race Collection: Be Not Afraid & A Spider's Web
Includes expansion races from two Small World expansions.
Small World: River World
"Four new maps full of water regions are haunted by merciless pirates, whose threat players must face even while they vie with each other for dominance. New random events add to the chaos! Requires a full Small World game to play."
Small World: Realms
Freshen up any game of Small World with new modular boards to build preset maps or create your own for endless replayability!
King of Tokyo: Anubis Monster Pack
Anubis is coming for you! Can you escape the wrath of the God of the Dead?
This new Monster Pack also introduces the curse mechanics and the first pyramidal die in the best-selling King of Tokyo line!
King of New York
New city, new rules, new monsters – same fight, to be the king! There are buildings to stomp, vengeful military units to be destroyed and six brand new monsters! Every roll of the dice might mean that your monster feels the OUCH, as military units open fire. There’s always something happening in the city that never sleeps.
Caribbean
The board shows the Caribbean in the 18th century. Six pirate ships lie in wait on the sea. They are ready to pillage the rich ports or to rob the booty from other ships. The sea is divided into spaces. Each player has three safe havens marked in his color on the board.