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Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Turf War
In this yard-building card game, you race to prove to your neighbors that your lawn is the best on the block – or destroy your rival in the process.
Tiny Towns: Villagers
Word has spread far and wide of a thriving little civilisation in the forest in this Tiny Towns expansion. Creatures with incredible talents have come to visit these towns and decide where they will make their new homes. The world of Tiny Towns is getting a bit bigger
Everdell: Bellfaire
The king is throwing an unprecedented year-long event to commemorate the 100th year since Everdell\'s founding. Come one, come all, to the Bellfaire!
Architects - Villages of Valeria
Master Architects make their way to the King\'s Hall after hearing news that the King of Valeria is ready to establish a new Capital City. Each Architect, aligned with different guilds, drafts new buildings and sends envoys to call on new adventurers. Some plans are ambitious, so the Master Architects ask you to allow them to use your castle grounds to extract resources.
Sheriff of Nottingham 2nd Edition
The bustling market in Nottingham is filled with goods from all over the kingdom. Most of it is entirely legal, however, Prince John is looking to make sure no contraband gets sold. He’s tasked the Sheriff to inspect Merchant’s wares, looking for any illicit goods. The Sheriff’s shrewd, but not above taking a bribe to look the other way. Which Merchant will end up getting the best goods through and make the largest profits in the market stalls?
Tiny Towns
As the mayor of a tiny town in the forest, plan and construct your town without wasting anything - everyone receives the same resources in the same order, so your choice of strategy is key!
Dice City
Establish your city as the best place for the kingdom\'s new capital by crafting a board of locations that correspond to your dice! There are many ways to promote your city - create strong armies, construct wondrous buildings, open up trade routes - but no matter what it will take careful management to get the best out of your resources