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Dorfromantik: Great Mill Mini-Expansion
The Great Mill is a mini expansion for Dorfromantik: The Board Game and contains two cards and a mill standee. Unlocking the Mill achievement lets you score additional points for Grain Tasks and Yellow Flags by cleverly placing the mill piece.
Horizons of Spirit Island
Horizons of Spirit Island features the core mechanisms of Spirit Island, but features a new double-sided game board with a streamlined set-up, punchboard components, and five new Spirits designed to be ideal for those playing a Spirit Island game for the first time. These new Spirits are compatible with all existing Spirit Island components, but to play with expansions like Jagged Earth, you would need a copy of Spirit Island itself.
Railroad Ink: Blazing Red Edition
The race is on to create the best network of rail and road routes through new land! A roll-and-write game where meteors and volcanoes threaten your progress. Combine with Deep Blue edition for epic 12-player games!
Dorfromantik
Rurbling rivers, rustling forests, wheat fields swaying in the wind, and here and there a cute little village – that is Dorfromantik! The gaming community has been swooning with delight over the video game by small indie studio Toukana Interactive since its Early Access in March 2021. It has even won several well-known video game awards. Now Michael Palm and Lukas Zach have transformed the popular landscape-building puzzle game into a family board game for all ages with Dorfromantik – The Board Game.
Railroad Ink: Deep Blue Edition
The race is on to create the best network of rail and road routes through new land! A roll-and-write game where waterways can affect the map. Combine with Blazing Red edition for epic 12-player games
Kluster
Kluster is a dexterity game for 1 to 4 players, that is quick to play, easy to transport, incredibly fun, and accessible to everyone. ...and it\'s still full of strategy!Kluster?s rules can be explain in no time: Magnetic stones are equally shared between players, who must, in turn, place one stone inside the area delimited by the cord. The first player to get rid of his or her magnets wins. But beware, when stones kluster together during one player?s turn, he or she collects them