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Carcassonne: Expansion 9 – Hills & Sheep
Carcassonne: Hills & Sheep is the ninth numbered expansion for the Carcassonne base game, and now players get to be shepherds on the hills in addition to the usual thieves, knights, monks and farmers. By placing the tiles in this expansion, players build hills and vineyards, trying to plan ahead to claim the sweetest meadows for points — bringing sheep and shepherds while keeping watch for the wolf that waits to be drawn among the tiles...
Carcassonne: Expansion 3 – The Princess & The Dragon
In this third major expansion for the prize-winning Carcassonne, we move into the realm of fantasy.
The land around Carcassonne is being visited by a dragon, making life very difficult for the followers. Brave heroes venture forth to face the danger, but without the aid of the fairies, their chances are not good.
In the city, the princess seeks help from the knights, and farmers build secret passages to move about undetected by the dragon.
Wandering Towers: Mini-Spell Expansion 3
This expansion includes 2 New Magic Spells for Wandering Towers. New Spells included are Fill a Potion Bottle and Extra Die Roll.
FILL A POTION BOTTLE: If you use this magic spell, you may flip one of your own empty magic potion flask to the full side.
EXTRA DIE ROLL: If you use this magic spell, you may roll a new movement value with the die after a movement card is played, instead of moving the value indicated on the card. If the movement card shows a die or dice, you may roll the die again. In both cases you have to move the result of the roll.
Carcassonne: Expansion 2 – Traders & Builders
The second major expansion to the original game of Carcassonne, Traders & Builders contains 24 tiles with new features such as Bridges and Cities.
Colt Express: Horses and Stagecoach
Its ride or die!
This expansion adds a 3D stagecoach alongside the train from the base game Colt Express. Bandits also ride horses to aid them in robbing the train. Watchout, the stagecoach is protected by a guard!
King of Tokyo: Anubis Monster Pack
Anubis is coming for you! Can you escape the wrath of the God of the Dead?
This new Monster Pack also introduces the curse mechanics and the first pyramidal die in the best-selling King of Tokyo line!
Stampede
Stamp collecting: The most dangerous game. They’re polite on the surface, but truly cunning strategists underneath. Featuring colorful art and simple symbology, Stampede plays quickly and elegantly as players plan efficient moves to complete their stamp collection
Wandering Towers
Each year, the graduating classes of the Ravenrealm Magic School compete to demonstrate their mastery of magic. For the final exam, all the wizards of each class must assemble at the legendary Ravenskeep… but every last one of them has procrastinated, distracted by learning new spells. They’ve also used all their potions—they can’t show up unprepared, with empty potion bottles!
Wilmot's Warehouse
In Wilmot\'s Warehouse, your team will work co-operatively to organize the warehouse, using memory, imagination, and silly stories you make up.
Draw product tiles from the stack, discuss what they look like, and place them somewhere you\'ll remember. After you place each tile, you flip it over and can\'t look at it again until the end of the game, so your team has to remember where you\'ve placed previous tiles as you decide where to place new ones.
Carcassonne: Big Box
Carcassonne basic game including 11 expansions!
The game of the year from 2001 and 11 expansions are combined in this new Carcassonne BigBox - the perfect starter set for Carcassonne fans and anyone who wants to get to know the best-selling game in all its diversity.
Now with a new cardboard inlay. It is perfect for sorting the included expansions more easily and finding them again quickly. The tiles of the new BigBox are still unchanged and compatible with the other games and expansions.
You can combine all expansions and with over 180 tiles you can design your own combination of games as you like and experience endless fun.
Wandering Towers: Mini-Spell Expansion 2
Mini spell expansion 2 includes: Close Ravenenskeep and Draw 2 Cards.
Close Ravenskeep
Effect: Place this spell face down (bramble side up) atop Ravenskeep. While it is there, no wizards can move into (or onto) Ravenskeep, and no one else can cast this spell. At the beginning of your next turn, remove this spell from Ravenskeep and place it face up with the other spells; Ravenskeep is now open, and the spell is available again.
Draw 2 Cards
Effect: Draw the top 2 cards from the deck. Note: You will not draw to fill your hand to 3 cards at the end of your turn until you have fewer than 3 cards.
Wandering Towers: Mini-Spell Expansion 1
This expansion contains 2 spells: Retrieve A Card and Movement Swap.
Small World: Realms
Freshen up any game of Small World with new modular boards to build preset maps or create your own for endless replayability!