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Adventure Games: Monochrome Inc.
A thrilling adventure set in the headquarters of Monochrome Inc., a biotech company with some nasty secrets. You manage to get inside, and then it’s up to you to figure out what to do. Similar to a PC adventure game, players have to explore spaces, combine items, find clues, and talk to people. Step by step, you’ll start to grasp the plot and devise a plan. A fascinating story unfolds with each action. Teamwork makes the dream work. A board game with simple rules in three chapters for players 16 years and older.
Adventure Games: The Dungeon
You wake up in a dank dungeon. It seems impossible to find your way out, especially since none of you can remember what brought you there. Similar to a PC adventure game, players have to explore spaces, combine items, find clues, and talk to people. Step by step, you’ll start to grasp the plot and devise a plan to escape. Leave no stone unturned. Exciting to the end. A board game with simple rules in three chapters for players 12 years and older.
Adventure Games: The Volcanic Island
In this cooperative game, you take on the role of four students traveling together on a remote and mysterious island. You are looking into some strange events that have been happening — incidents that the police believe are natural occurrences, things to be expected on a volcanic island such as this. But is everything really as normal as it seems? Or is there something else behind what is happening at the volcano? How the story ends is entirely up to you.
The Scandal - An Escape Room in An Envelope
Femi Banuve, a sports photographer, has stumbled across a story of match-fixing and blackmail at the Marseille Tennis Championships. A bank of files and documents are being used to threaten a leading tennis star and Femi needs your help to disrupt the plan.
Solve all nine puzzles that Femi has left you, break into the online vault where the files are hidden and delete them all before it’s too late!
Unlock! Mystery Adventures
Investigate a cursed manor, escape a sea monster and hunt for pirate treasure in three new scenarios for the game that brings the thrill of escape rooms to your tabletop!
Unlock! Escape Adventures
Bring the excitement of an escape room to your tabletop with three scenarios that pit you against the clock to find a way out by solving clues and puzzles! Includes three cases and a tutorial.
Sonic The Hedgehog: Dice Rush
Speed is Sonic’s game, and in Sonic The Hedgehog Dice Rush, 2 to 4 players are in a real-time race to build the best Sonic the Hedgehog level. Players simultaneously roll their dice and match the results with cards featuring section from a classic 2D Sonic level. Act quick though as certain sections will score you extra points, while others will cost you!
National Parks Get Wild
An edge-of-your-seat family dice game where players race to restore ecosystems by returning them to their respective parks. Showcasing 12 iconic National Parks with custom illustrations and fun facts about each park and the 6 featured animals, players will learn while having fun.
Harry Potter: House Cup Competition
Welcome to another year at Hogwarts™ School of Witchcraft and Wizardry! The House Cup calls for the brightest students to compete in this worker placement strategy game.
Fugitive (Second Edition)
Fugitive is a tense, easy-to-learn, two-player deduction card game. One player is a fugitive trying to make it out of town while being pursued by an unstoppable agent. The fugitive plays cards face down to the table trying to work their way to a goal, while the agent must guess those cards to uncover them. If all the cards are face up, the fugitive is caught.
Votes for Women
Votes for Women is a card-driven game covering the American women\'s suffrage movement from 1848-1920, culminating with the ratification (or rejection) of the Nineteenth Amendment. The game provides competitive, co-operative and solitaire play, with co-operative and solitaire play against the "Oppobot."
Adventure Games: The Grand Hotel Abaddon
It’s been a long year, and you’ve been looking forward to a nice, relaxing vacation at the Grand Hotel Abaddon. But what started out as a quiet retreat has become something else entirely. Strange things have been happening all around you. Could ghosts be behind these mysterious incidents, as the other guests and hotel staff seem to believe, or is there a more rational explanation?