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There are 29 products.

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  • Average game length: 75 min
  • Average game length: 240 min
EXiT: The Catacombs of Horror
  • -22%
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EXiT: The Catacombs of Horror

£17.12 £21.95
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Gloomy crypts lie under the city of Paris. The catacombs swallow light, secrets, and – apparently – also people. After the mysterious disappearance of a friend in the catacombs, you and your team embark on a search into the catacombs. Making your way through the puzzling underground labyrinth in search of answers, what will you uncover in the depths? Will you be able to find your friend in time and escape this cavernous world of darkness?

Availability: Out of Stock
John Company: Second Edition
  • -15%
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John Company: Second Edition

£93.46 £109.95
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In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.

Availability: Out of Stock
Earthborne Rangers
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Earthborne Rangers

£79.96 £99.95
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"Earthborne Rangers is a customizable, co-operative card game set in the wilderness of the far future. You take on the role of a Ranger, a protector of the mountain valley you call home: a vast wilderness transformed by monumental feats of science and technology devised to save the Earth from destruction long ago."

Availability: Out of Stock
Votes for Women
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Votes for Women

£62.96 £69.95
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Votes for Women is a card-driven game covering the American women\'s suffrage movement from 1848-1920, culminating with the ratification (or rejection) of the Nineteenth Amendment. The game provides competitive, co-operative and solitaire play, with co-operative and solitaire play against the "Oppobot."

Availability: Out of Stock
Unfathomable
  • -23%
  • -23%

Unfathomable

£69.26 £89.95
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The year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship’s chapel, signs of a strange ritual littered around the corpse. This voyage began like any other, but now it seems that the Atlantica may never reach its destination.

Availability: Out of Stock