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The Innsmouth Conspiracy Expansion - Arkham Horror: The Card Game
The Feast of Hemlock Vale Campaign Expansion - Arkham Horror: The Card Game
Curse of the Rougarou - Arkham Horror: The Card Game
A series of savage killings prompt a bone-chilling hunt through New Orleans and the bayous of southern Louisiana in this standalone scenario for Arkham Horror: The Card Game!
Edge of the Earth Campaign Expansion - Arkham Horror: The Card Game
The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part?
Path of the Serpent - Mansions of Madness: Second Edition
Send your investigators into the unexplored wilderness of the Amazon jungle and confront ancient secrets in three new digital scenarios for the acclaimed cooperative game! Four new investigators join the hunt for the truth, facing off against horrifying serpent creatures, stone monstrosities that come to life and more
Horrific Journeys - Mansions of Madness: Second Edition
Solve mysteries aboard a transatlantic airship, a luxury ocean liner and a scenic countryside train in three thrilling new scenarios!
Beyond the Threshold - Mansions of Madness: Second Edition
The frightening creatures of Mansions of Madness Second Edition have haunted your dreams for weeks now. Mysterious disappearances brought you to the Vanderbilt mansion, and your stay in Innsmouth was disturbed by darkness and despair. You\'ve encountered devoted cultists and disgruntled spirits, bound to the mortal world by their evil task. Terror has overcome you and grievous injuries have put your mortality on display. Every choice you\'ve made has led you somewhere, but even the strongest in mind or body will crack eventually.
Mansions of Madness: Second Edition
Team up with up to five players as an immersive app guides you through the veiled streets of Innsmouth and the haunted corridors of Arkham\'s cursed mansions as you search for answers and fight monsters, insanity and death!
Signs of Carcosa - Eldritch Horror
More and more humans succumb to a mindless insanity as the Unspeakable One enters our world! Four new investigators appear to combat the arrival of Hastur as a new Ancient One in this expansion, along with a host of new cards that draw you deeper into a world of madness and fear
Mountains of Madness - Eldritch Horror
"Inspired by H.P. Lovecraft\'s novella about an Antarctic expedition ravaged by inhuman, prehistoric creatures, trace the doomed expedition\'s path and enter the immense City of the Elder Things! This expansion requires the Eldritch Horror base game."
Forsaken Lore - Eldritch Horror
Your investigators are thrust headlong into perilous and strange new encounters as Yig\'s cultists and Serpent People prepare the way for the Father of Serpents to dominate our planet! The Eldritch Horror base game is required to play.
Eldritch Horror
Travel the world and work against all odds to hold back the ancient evil that stirs across the globe! A cooperative game of terror and adventure for one-to-eight players that will test your investigators to the limits as they prepare for the inevitable arrival of the Great Old One.
The Innsmouth Conspiracy Expansion - Arkham Horror: The Card Game
"Take your first steps in a twisting, time-jumping tale in this deluxe expansion for Arkham Horror: The Card Game! An aura of decrepitude and decay hangs over the city of Innsmouth like the ocean fog, while its shoreline is pocked with half-flooded tidal tunnels and unnatural coves. Discover its secrets with five new investigators and a host of never-before-seen mechanics!"
Return to the Forgotten Age - Arkham Horror: The Card Game
"Though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they seem… revisit the acclaimed Forgotten Age cycle with new dangers and objectives that will change what you thought you knew! Comes in a handy storage box with a full assortment of card dividers."
The Blob that Ate Everything - Arkham Horror: The Card Game
"Something out of this world is coming to Arkham! This standalone adventure, which first premiered at Gen Con 2019, sees players dealing with an otherworldly menace that grows and devours everything in its path."
The Forgotten Age Expansion - Arkham Horror: The Card Game
"The third deluxe expansion for Arkham Horror: The Card Game sees your team of investigators embark on a scientific expedition to the rainforests of Southern Mexico in two new scenarios, which can be played as standalone adventures or as the beginning of a new campaign. Introduces five new investigators as well as 64 player cards and 87 encounter cards, including an all-new exploration deck that presents new challenges for you to overcome."
Dim Carcosa - Arkham Horror: The Card Game
The sixth and final Mythos Pack in the Path to Carcosa cycle brings the campaign to its horrifying conclusion as you travel beyond the cosmos to a place beyond all imagining!
The Feast of Hemlock Vale Campaign Expansion - Arkham Horror: The Card Game
When renowned botanist Dr. Rosa Marquez receives a strange sample from the secluded and mysterious Hemlock Isle, her instincts tell her that something is amiss. Following the recommendation of an old colleague, she invites the investigators to join her on a survey of the island. Nothing could prepare them for what they find: deadly, mutated wildlife and a strange, malignant presence permeate the isle, all while the local residents prepare for a festival, seemingly unaware of the danger. The investigators only have three days to find out what lurks beneath Hemlock Vale before its people meet a terrible fate.
Oathsworn: Into the Deepwood
Standee Base Game Kickstarter Edition
Oathsworn is a Twisting Tales Game for 1-4 players where play is focused on narrative choices and rich miniature combat encounters. The game is set in the Deepwood where a Free company (the Oathsworn) fights for humanity\'s survival against unnatural horrors and the Deepwood itself.
Maximum Apocalypse: Wasted Wilds
Maximum Apocalypse: Wasted Wilds is the much anticipated continuation of the hit cooperative roguelike game series. It features the same compelling survival gameplay but adds two distinct campaigns with a lot of new twists around exposure to the elements and interactions with other survivors.
Maximum Apocalypse 2nd Ed.
Maximum Apocalypse has a brand new core set, adapting all the rules learned along the way and including the miniatures and trays that make setup and teardown so fast. Rediscover the post-apocalyptic roguelike survival game that sparked Rock Manor\'s longest running series.
Sanctum of Twilight - Mansions of Madness: Second Edition
Within the lavish rooms of the Silver Twilight Lodge, the most influential citizens of Arkham gather to do business... and also to enact forbidden rituals with dark consequences. This expansion unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios, alongside new spells, items, mechanics and a new monster
Eldritch Horror: Masks of Nyarlathotep
Cultists around the world pursue the awakening of the same horrific creature: Nyarlathotep! Work together to stop the opening of the Ultimate Gate and add depth to your investigators with new Personal Stories unique to each character. This expansion also adds a Campaign mode for a fresh challenge!
Return to the Path to Carcosa - Arkham Horror: The Card Game
The show must go on! The King in Yellow has gained a new legion of followers and you\'ll have to re-examine everything you thought you\'d uncovered about the game\'s second cycle to find the truth behind it all.
Return to the Dunwich Legacy - Arkham Horror: The Card Game
"Reopen your old cases and relive the first full-length campaign for Arkham Horror: The Card Game with new twists that shake up what you thought you knew, along with a premium box and divider cards!"
Return to the Night of the Zealot - Arkham Horror: The Card Game
You swore that you would never go back. Yet like a snake eating its own tail, you were always meant to return to where it all began. In the Arkham Horror: The Card Game Core Set, Night of the Zealot presented your first challenge while introducing you to the investigators, mechanics, and environment of Arkham Horror Files, providing a stable foundation from which you built you investigations into the unknown and the unknowable. Now, you are invited to return home and begin a new challenge worthy of your expertise.