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Massive Darkness 2 - Heavenfall
Massive Darkness 2: Heavenfall allows players to experience a Campaign taking them from the depths of the Infernal Realm to the heights of Heaven as they pursue the source of the Supernal Realm’s involvement in the current Massive Darkness.
Massive Darkness 2 - Hellscape
Players are Lightbringers looking to defeat the Darkness in this fully-cooperative dungeon-crawl game.
Sleeping Gods: Tides Of Ruin
"Seamlessly expand the world of Sleeping Gods with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more."
Angmar Awakened Hero Expansion - Lord of the Rings: The Card Game
The mysterious Dúnedain tirelessly protect the Free Peoples from lurking shadows and unseen dangers. In their duty to safeguard the realm, these Rangers of the North selflessly walk in harm\'s way…
Too Many Bones: Gasket
Enhance your Too Many Bones experience by adding Gasket, the Hydro-Mech!
Too Many Bones: Nugget
Enhance your Too Many Bones experience by adding Nugget, the Treasure Hunter!
Too Many Bones: Tink
Enhance your Too Many Bones experience by adding Tink, the Bot-builder!
Too Many Bones: Ghillie
Enhance your Too Many Bones experience by adding Ghillie, the Scoutmaster!
Xia: Embers of a Forsaken Star
This is the first expansion for the game Xia: Legends of a Drift System.
Star Wars Outer Rim - Unfinished Business
You’ve made a name for yourself in the Outer Rim, but there is still Unfinished Business. Hyperlanes through the Core Worlds hold the promise of untapped opportunities. The market is flush with new merchandise, from valuable cargo to tools of the trade. Just watch your step; the latest crop of bounties is even deadlier, and your rivals are looking to take you down!
Unfinished Business, an expansion for Star Wars: Outer Rim, is packed with more of everything the game has to offer: characters, ships, gear, bounties, jobs, encounters, dice, and more! Two new tiles allow players to cross the galaxy by passing through the Core Worlds, and the new “favors” and “ambitions” change up how the game is played. Fire up your engines—it’s time to get down to business.
Nemesis: Lockdown - Stretch Goals
Nemesis: Lockdown - Stretch Goals contains all of the Kickstarter Stretch Goals from the Nemesis: Lockdown Kickstarter.
Nemesis: Lockdown
Nemesis Lockdown builds on the tense, cinematic experience Nemesis is known for, adding even more opportunities for emergent, dramatic gameplay.
Mice and Mystics : Heart of Glorm
"This new storybook for Mice and Mystics lets you and your friends continue your unforgettable story! Includes a new hero, new plastic figures, cards and counters as well as a series of brand-new chapters sure to test your mettle."
Nemesis
As malevolent aliens board your spaceship, you\'ll have to work together to fight them off and escape - but each of you has a secret agenda that could change everything.
Chronicles Of Crime
Chronicles of Crime is cooperative game of crime investigation, mixing VR experience and board gaming. With the same physical components (board, locations, characters and items), players will be able to play plenty of different scenarios and solve many different crime stories.
Sleeping Gods
Are the stars unfamiliar here?" she asked, and the sky grew suddenly dark, the star\'s patterns alien and exotic. "This is the Wandering Sea. The gods have brought you here, and you must wake them if you wish to return home."
In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home.
Sanctum of Twilight - Mansions of Madness: Second Edition
Within the lavish rooms of the Silver Twilight Lodge, the most influential citizens of Arkham gather to do business... and also to enact forbidden rituals with dark consequences. This expansion unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios, alongside new spells, items, mechanics and a new monster
Eldritch Horror: Masks of Nyarlathotep
Cultists around the world pursue the awakening of the same horrific creature: Nyarlathotep! Work together to stop the opening of the Ultimate Gate and add depth to your investigators with new Personal Stories unique to each character. This expansion also adds a Campaign mode for a fresh challenge!
Return to the Path to Carcosa - Arkham Horror: The Card Game
The show must go on! The King in Yellow has gained a new legion of followers and you\'ll have to re-examine everything you thought you\'d uncovered about the game\'s second cycle to find the truth behind it all.
Return to the Dunwich Legacy - Arkham Horror: The Card Game
"Reopen your old cases and relive the first full-length campaign for Arkham Horror: The Card Game with new twists that shake up what you thought you knew, along with a premium box and divider cards!"
Return to the Night of the Zealot - Arkham Horror: The Card Game
You swore that you would never go back. Yet like a snake eating its own tail, you were always meant to return to where it all began. In the Arkham Horror: The Card Game Core Set, Night of the Zealot presented your first challenge while introducing you to the investigators, mechanics, and environment of Arkham Horror Files, providing a stable foundation from which you built you investigations into the unknown and the unknowable. Now, you are invited to return home and begin a new challenge worthy of your expertise.
Where the Gods Dwell - Arkham Horror: The Card Game
Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign.
A Thousand Shapes of Horror - Arkham Horror: The Card Game
A Thousand Shapes of Horror is Scenario 2–B of "The Web of Dreams" campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form either a larger four-part or eight-part campaign. Inspired by H. P. Lovecraft’s classic short story “The Unnamable,” this adventure takes you to the most haunted corners of Arkham, where the veil between realms is drawn thin and even the most rational mind may be forced to confront the possibility of a world beyond the one we know. Do you have the composure to hold onto your sanity and save your friends, or will ineffable terrors tear your mind apart?
Escape the Dark Sector
A simple, sci-fi adventure game with a focus on atmosphere, storytelling and player cooperation – perfect for newcomers to tabletop gaming! It takes about two minutes to set up, lasts around 45 minutes, and no two games are ever the same.