No products in the cart.
The Circle Undone Investigator Expansion - Arkham Horror: The Card Game
The Scarlet Keys Investigator Expansion - Arkham Horror: The Card Game
Jack the Ripper & West End Adventures - Sherlock Holmes Consulting Detective
The Feast of Hemlock Vale Investigator Expansion - Arkham Horror: The Card Game
Whether from the depths of the earth or the infinite cosmos, unknown terrors can appear without warning. Unspeakable horrors come in all shapes and sizes, and often the threat they pose can go completely unseen until it is too late. It is up to the brave few with keen intellect, honed survival instincts, or pure dumb luck to face these eldritch perils before they consume us all.
SideQuest: Nemesis
Captain Jessica Kowalski\'s crew has been offered another offer from the Corporation. Apparently, a ship carrying a precious load vanished a few weeks ago. The mission was simple: locate the ship, assess the situation and make sure the cargo reaches Earth. However, the last log entry was rather unsettling. She recorded: the AI of the ship detected alien lifeforms, labelled Intruders, aboard. Silence is scarier than usual…
The Circle Undone Campaign Expansion - Arkham Horror: The Card Game
Judgment. Temperance. Justice. The Tower. The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if the cruel fate told in the tarot is meant only for you, or for the entirety of Arkham.
The Circle Undone Investigator Expansion - Arkham Horror: The Card Game
In the grim and brooding town of Arkham, arcane secrets lie buried with the dead. When sinister forces threaten to unveil these truths, it is up to a brave, foolish few to put a stop to it.
Fortune and Folly - Arkham Horror: The Card Game
A casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casino’s power and put a stop to their nefarious work, but doing so will be no easy task. Will fortune favor the bold? Or will your luck run out?
The Scarlet Keys Campaign Expansion - Arkham Horror: The Card Game
In The Scarlet Keys Campaign Expansion, one to four investigators are sent on a dangerous assignment comprising up to ten scenarios all across the globe. Travel around a map of the world and chart your path to discover eldritch Keys before they are found by members of the mysterious and deadly Red Coterie…or work together with your foes to stop an even greater threat that lurks in the shadows. But can you really trust them?
The Labyrinths of Lunacy - Arkham Horror: The Card Game
Think of this as a test of the human will...
The Labyrinths of Lunacy is a unique, 80-card standalone scenario for Arkham Horror: The Card Game. You and your fellow investigators are the prisoners of a mysterious mastermind — locked into a terrifying dungeon and forced to complete a series of twisted riddles to find your way to freedom. This scenario debuted at Gen Con 2017 and can accommodate as many as twelve investigators in its Epic Multiplayer Mode. Additional rules support standard tables and allow you to experience The Labyrinth of Lunacy as a three-part mini campaign.
The Scarlet Keys Investigator Expansion - Arkham Horror: The Card Game
Myriad dimensions exist layered over our own. Sometimes, when the barrier between these layers is thin, things creep in from the vast beyond. It is up to those with accursed knowledge to stop such entities from tearing our dimension apart.
A Battle through History – An Adventure with Sabaton
In A Battle through History, you become a Sabaton - a time-travelling storyteller jumping through history so you can relive epic (and often unlikely!) battles alongside legendary troops and heroes.
Carnevale of Horrors Scenario Pack - Arkham Horror: The Card Game
While revelers throng the streets of Venice, masked conspirators advance their sinister agendas, shadows envelop the city and something terrible rises from the lagoon! This is a standalone scenario for Arkham Horror: The Card Game that can be integrated into a campaign
The Dunwich Legacy Campaign Expansion - Arkham Horror: The Card Game
In The Dunwich Legacy Campaign Expansion, one to four investigators take up the search for three missing professors, launching an eight-scenario campaign that takes them from the notorious Clover Club and prestigious Miskatonic University all the way to the decrepit and treacherous town of Dunwich. This expansion includes all of the scenario content originally featured in The Dunwich Legacy cycle, now repackaged in one box.
Return to the Circle Undone - Arkham Horror: The Card Game
The reading is not yet complete. Dark machinations once again enshroud the Silver Twilight Lodge and, as the cards spin a new story, you find that you are the key to unlocking its secrets! Reopen the chapter in this upgrade expansion for the entire Circle Undone campaign, with new scenario cards and encounter sets to increase the difficulty and change up your experience.
Jack the Ripper & West End Adventures - Sherlock Holmes Consulting Detective
This standalone expansion to Sherlock Holmes: Consulting Detective comes with a new map, new newspapers and 10 new cases, including four based on the notorious Jack the Ripper murders
Curse of the Rougarou - Arkham Horror: The Card Game
A series of savage killings prompt a bone-chilling hunt through New Orleans and the bayous of southern Louisiana in this standalone scenario for Arkham Horror: The Card Game!
EXiT: The Dead Man on the Orient Express
A classic tale of murder on the Orient Express, re-imagined. The culprit of a grisly crime is still on board your train. It’s a race against time to piece the clues together before the train reaches its destination. The case is perplexing, and you must solve it quickly so the assailant does not escape.
EXiT: The Secret Lab
As volunteers for a medical research study, you report to a lab as instructed. But no one is there except for you! Vapor rises from a test tube and you start feeling dizzy. When you wake up again, the door is locked, and you discover a notebook and a strange disk ...
EXiT: The Polar Station
A wonderfully mild morning in the Arctic — only -15° Celsius! You belong to a large research organization, which is divided between several stations.
EXiT: The Forgotten Island
The sea is calm. The sun is shining. You’re on the perfect sailing excursion. But then you spot something on the horizon. Dark clouds are rolling in unusually fast. Soon the sun has disappeared and darkness has surrounded you. Everything is absolutely still
EXiT: The Sinister Mansion
You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the puzzles. Can you escape the mansion before it’s too late? Difficulty Level: 3 of 5.
EXiT: The Cemetery of the Knight
According to an old legend, a priceless red ruby is said to be hidden in the tomb of Sir Reginald Wreston and it can only be found when the moon is at just the right angle in the night’s sky. The problem is, the moon is only ever at the right angle at midnight on a specific night once every 87 years! But guess what? Tonight is that night! Up until now the crypt has remained sealed, and over the course of centuries, no one has ever succeeded in opening it. “Who knows what might happen tonight …” you think to yourself as you make your way into the darkness. Will you and your group of curious treasure hunters have what it takes to finally solve the mystery and uncover the coveted gem? Difficulty: 3 of 5
EXiT: The Theft on the Mississippi
Can you solve the robbery on the Mississippi River? You’re a team of investigators traveling the Mississippi on a paddle-wheel steamboat in 1872. Last night there was a robbery. A successful businessman was carrying documents of inestimable value, and now they have disappeared! The captain has asked for your help in finding out who did it, but time is running out. Can you find the culprit before the riverboat docks in New Orleans and the thief escapes into the night? Work together and solve all the puzzles together as fast as you can! Difficulty: 3 of 5
EXiT: Kidnapped in Fortune City
Can you solve the riddles and stop the kidnapping before it’s too late?
Criminal activity is rampant in the frontier town of Fortune City, and now the sheriff has disappeared without a trace. With precious little time to find him, players need to work together to solve the crime.
EXiT: The Gate Between Worlds
Can you solve the riddles and find your way through the worlds and back home?
You have followed an ancient map to a hidden cave which purportedly contains some kind of mysterious gate. Inside the cave, you find a large metal circle made of concentric rings embedded in the rock wall. You approach the gate hesitantly and touch it. To your astonishment, the metal rings can be rotated. Suddenly, everything goes dark around you. When you regain consciousness some time later, you are no longer in the cave, but in a bizarre new world. Where are you? And how are you supposed to find your way back to the world you know? Only by working together as a team, solving riddles as you travel from world to world, will you be able to make it home safely.
EXiT: The Sunken Treasure
Setting sail for dangerous waters, you embark on a treacherous quest for the legendary treasure of the Santa Maria. While investigating a mysterious shipwreck, something goes terribly wrong and you are trapped deep underwater! Can you solve the riddles of the wreck and recover the treasure before your time is up? Difficulty Level: 2 of 5.