No products in the cart.
Nemesis: Aftermath
The main mode of Nemesis: Aftermath is the Epilogue Mode, a short (45-60 min.) 5-turn game, which is played after a regular game. At the start of this Epilogue, an unspecified amount of time has passed since the events that occurred in the Nemesis base game. The players use Characters (which haven\'t took part in base game) who enter the Nemesis to investigate. The ship bears many scars of its past tribulations, so any leftovers from your previous game will have effects on your Epilogue game.
The Initiative
In 1994, four teenagers find a mysterious game at a yard sale. As they play it, they discover it is strangely connected to their lives. What will they risk to unravel the secrets of The Initiative? Embark on a unique journey of discovery, puzzles, and strategy that is unlike any board game you’ve ever experienced
Vampire: The Masquerade – CHAPTERS
Vampire: The Masquerade – Chapters takes place in Montreal, after the appearance of the Second Inquisition and the fall of the Sabbat. Designed around three pillars — story, strategy and roleplaying — the game merge the best elements of RPGs and board games in a totally new way.
Frosthaven: Solo Scenarios
Master all 16 of the Frosthaven classes with this all-new set of scenarios and item rewards. Each scenario is dedicated to a specific class and designed around their strengths and weaknesses to provide the ultimate challenge.
Arkham Horror: Final Hour
You arrived too late to stop the loathsome rite and a monstrous, transdimensional Ancient One tears through reality. But you\'ve got 60 minutes to find what you need to end the insanity and save the world as we know it in this real-time, cooperative game of horror and adventure
Escape the Dark Sector
A simple, sci-fi adventure game with a focus on atmosphere, storytelling and player cooperation – perfect for newcomers to tabletop gaming! It takes about two minutes to set up, lasts around 45 minutes, and no two games are ever the same.