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Oath: Chronicles of Empire and Exile
Oath: Chronicles of Empire and Exile is a one to six player strategy board game where players will guide the course of history in an ancient land. They might attempt to bolster the power of the Chancellor or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game\'s core victory condition.
Unfathomable: From the Abyss
In From the Abyss, a new expansion for Unfathomable, the SS Atlantica and its journey to Boston are submerged in even deeper peril. New, horrifying monsters emerge from the depths of the Atlantic Ocean to assail the ship, and the waters of the ocean itself have grown violent enough to sweep the passengers overboard. New treacheries are here to sabotage the ship, and with the mythos deck doubling in size, fresh dangers will threaten the Atlantica at every turn.
HeroQuest: Against The Ogre Horde
In this action-packed HeroQuest expansion, heroes embark on a perilous journey into the hidden society of ogres to stop Zargon\'s influence from corrupting their people. Featuring 7 modernized classic quests, 3 completely original quests, exclusive detailed miniatures, and new innovative gameplay!
HeroQuest: Rise of the Dread Moon Quest Pack
The dramatic story of treachery and unrest in the elven kingdom continues in this HeroQuest Rise of the Dread Moon expansion!
HeroQuest: The Frozen Horror Expansion
Revisit and delve deeper into the rich story of the HeroQuest dungeon crawling adventure game. With the Frozen Horror expansion, players must destroy the evil Frozen Horror, a ferocious creature long banished, but has now returned to its ancient seat of power, and awaits Zargon\'s summons.
Dice Pack - Mansions of Madness: Second Edition
Immerse yourself even deeper in the horrors of Mansions of Madness Second Edition with an extra set of dice to keep the game flowing.
Unfathomable
The year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship’s chapel, signs of a strange ritual littered around the corpse. This voyage began like any other, but now it seems that the Atlantica may never reach its destination.