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Darkest Dungeon: Musketeer Hero
A new Hero joins the fray! Add The Musketeer to your roster of Heroes to aid you against the many challenges of the Darkest Dungeon. Use his skills to safely dispose of enemies from a distance and carve your path through the darkness!
Tiny Epic Pirates: Player Mat Sets (Pack of 4)
Tiny Epic Pirates Player Mat Sets (Pack of 4)
Betrayal at Baldur's Gate
Explore the iconic city\'s dark alleys and deadly catacombs until something turns one - or possibly more - of your fellow adventurers against you! A Dungeons & Dragons take on the hit horror-adventure game Betrayal at House on the Hill.
Tiny Epic Pirates
Tiny Epic Pirates is a 45 minute, 1-4 player game of high-seas adventure, utilizing a variable rondel action system and action combo-ing!
Mantis Falls
Mantis Falls is a "sometimes cooperative" game of hidden roles, strategy and deduction for 2-3 players.
The Thing: Norwegian Miniatures Set
This set includes eight character miniatures and their character sheets, to expand your choice of characters when playing The Thing - The Boardgame, adding to the game the main protagonists of the 2011 movie, such as Sam Carter or Doctor Sander. The set also includes a new (and scary!) The Thing miniature.
The Thing: Norwegian Outpost
A 4-8 player expansion for The Thing - The Boardgame that throws you into the events of the 2011 movie that happened at Thule Station, the Norwegian station where it all began
Machina Arcana - To Eternity
The brand-new ‘To Eternity’ expansion adds more value by bringing the core Machina Arcana experience to a new level!
Experience the conclusive resolution and thrilling climax to the entire Machina Arcana saga. The stakes have never been higher as you decide the very fate of the world itself.
Machina Arcana - From Beyond
The "From Beyond" expansion introduces a new type of non-linear scenario where players make choices, exploring different paths of the scenario with every playthrough.
Explore ritual chapters where you must advance by gathering the correct ritual components, execute mysterious evocations and conjure unknown horrors from beyond!
Human Punishment: The Beginning
Human Punishment: The Beginning is a stand alone game and the Prequel of Human Punishment: Social Deduction 2.0 and it is a semi-cooperate, social deduction & pick-up and deliver hybrid! 3-6 players try to avoid the secret Machine revolution, but Machine spies are everywhere and they try to corrupt the Human players.
Human Punishment: The Beginning - Deluxe Upgrade
This Multilingual Deluxe Upgrade is a « quality of life » addon for Human Punishment : The Beginning. Replace the Core Tokens with gorgeous metal core poker chips.
Room 25 Ultimate
A semi-cooperative hidden identify game where players are trapped within a prison, desperately searching for Room 25, the supposed way out this nightmare. But, not all players want to escape.
Nemesis: Terrain Expansion
This expansion adds 12 plastic doors, eight plastic eggs, four plastic escape pods and five plastic dead bodies to boost your Nemesis game experience.
Nemesis: Space Cats
Four plastic models and corresponding art cards allow you to take on the roles of daring space cats on your tense sci-fi adventures
Dead of Winter
Lead a faction of survivors in a world where most of humanity are either dead or diseased, flesh-craving zombies! Make critical decisions over your characters\' fates with thrilling Crossroads cards and work to achieve group and individual objectives - but one of your number may be a betrayer waiting to undo everything you\'ve worked for...
Dice Pack - Mansions of Madness: Second Edition
Immerse yourself even deeper in the horrors of Mansions of Madness Second Edition with an extra set of dice to keep the game flowing.
Unfathomable
The year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship’s chapel, signs of a strange ritual littered around the corpse. This voyage began like any other, but now it seems that the Atlantica may never reach its destination.
Mysterium
A team of psychics gather in a haunted house as they attempt to decipher a restless spirit\'s cryptic visions about the nature of their untimely demise! Time is short; you\'ll have to work together to figure out what one of the players is trying to tell you.
Power Grid: Australia/Indian Subcontinent
Power Grid: Australia & Indian Subcontinent includes two new maps for Power Grid: Recharged or Power Grid.
The Australia map challenges players with several independent power networks. Players now the ability to sell uranium.
The Indian Subcontinent map offers a more restrictive resource market. It can punish players who expand too quickly with power outages!
Power Grid: Russia/Japan
Power Grid: Russia / Japan includes two new maps for Power Grid: Recharged or Power Grid.
Russia: This map features a restricted market for power plants. Additionally, the standard rules for exchanging out of date power plants are changed. The players are forced to completely rethink their strategies.
Japan: Based on the crowded geographical surroundings, the players can start two separate networks in Japan. The first connections are restricted to certain cities, guaranteeing a tough fight for the best networks.
Power Grid: Benelux/Central Europe
Power Grid: Benelux & Central Europe includes two new maps for Power Grid: Recharged or Power Grid.
Power Grid: France/Italy
Power Grid: France & Italy includes two new maps for Power Grid: Recharged or Power Grid.
Along with the maps are small rule changes to reflect the power culture in these two countries.
Power Grid: Québec/Baden-Württemberg
Power Grid: Québec & Baden-Württemberg includes two new maps for Power Grid: Recharged or Power Grid.
Québec offers ecological power plants that stay on the market longer. This makes it easier for players to acquire these plants that consume no resources.