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Wave 3: Masters of the Universe Faction - Masters of the Universe Battleground
Wave 1: Masters of the Universe Faction - Masters of the Universe Battleground
Wave 4: The Power of the Evil Horde - Masters of the Universe: Battleground
The deal has been struck. Trapped in the extra-dimensional prison Hordak agreed to teach the dark arts to the young alchemist in return for his freedom. Now the ancient leader of the Evil Horde is preparing enormous forces to seize what is rightfully his and conquer Eternia. The dark times are upon us. Will our heroes be able to overcome this new threat, or is all hope lost? The Evil Horde is here.
Wave 3: Evil Warriors Faction - Masters of the Universe Battleground
Something is coming. You can smell it, but you wish you couldn\'t. You can hear the mighty tail whips and hope they won\'t get any louder. New Evil Warriors are entering the battleground, and defeat is not an option this time! These villains will stop at nothing to achieve victory. They are even willing to use the smelliest substances in the universe to daze their opponents!
Wave 3: Masters of the Universe Faction - Masters of the Universe Battleground
The most heroic of the spies joins forces with the most mysterious warrior. Is there anything that such a duo cannot achieve? There is only one way to find out – on the battleground, facing armies of the evilest villains to walk Eternia! It\'s good that our heroes bring a new weapon strong enough to turn walls into smoking craters.
Wave 1: Evil Warriors Faction - Masters of the Universe Battleground
Skeletor appears on the battlefield and summons the terror-awakening evil ghost, Scareglow, from the dimension of Infinita along with his trusted henchman, the wild Beast Man. He will provide his allies with teleports to facilitate movement around the arena.
Wave 1: Masters of the Universe Faction - Masters of the Universe Battleground
The Warrior Goddess Teela and the mysterious Sorceress appear on the battlefield. The magical abilities of the Masters of the Universe are growing in strength!
From now on, the enemies will have to face new spells and force fields set in the arena. By the power of Grayskull! The forces of Evil will be overcome!
Wave 2: Legends of Preternia - Masters of the Universe Battleground
The combined powers of the Cosmic Key and the Central Tower allow our heroes to travel back in time to Preternia! During their travels, they will experience a new battleground – The Desolation – multiple terrain pieces, such as swamps and lava pits, and a brand-new challenge – The Hunt. A mighty Tyrantisaurus is lurking in the jungles of this prehistoric world; our brave heroes and not-so-brave villains sooner or later will have to face this monstrosity. Who will be victorious? There is only one way to find out!
Fields of Eternia - Masters of the Universe
Fields of Eternia is an adventure-driven tactics and strategy game that features epic campaigns that can be played solo or with friends and family. Your objective is to rally and recruit troops,complete exciting quests while collecting ancient and powerful artifacts and building vehicles in order to emerge as the victor who conquers Eternia. Skeletor™ finally did it, he went back in time to fight King Grayskull™, long before King Randor and Prince Adam were even in existence.
Darkest Dungeon: Musketeer Hero
A new Hero joins the fray! Add The Musketeer to your roster of Heroes to aid you against the many challenges of the Darkest Dungeon. Use his skills to safely dispose of enemies from a distance and carve your path through the darkness!
Skate Summer
It\'s Skate Summer and you\'re riding the sun-drenched half-pipes of Pelican Park. Locals know there\'s no ledge too high, no rail too long, and no ramp too dangerous for you and your crew. Nail rad trick combos and show off your skills, but be careful - the longer you stay on your board, the more likely you are to bail!
The Thing: Alien Miniatures Set
This expansion contains a set of four highly detailed character miniatures, to use in place of the Alien standees you can find into the base game box. These miniatures represent the four stages of evolution of The Thing, with some iconic shapes seen in the movie, such as the Spider-Head or the Norris-Thing.
Escape from the Aliens in Outer Space
A mysterious alien plague has crept aboard the spacestation and is transforming the human crew into horrendous monsters! The remaining crewmen desperately try to save their lives by escaping from the derelict spaceship, but in the darkness the aliens are lurking…
Nevada/Austin- Formula D Expansion 6
Attempt a death-defying jump over the Colorado River in a heart-pumping race through Las Vegas and wider Nevada, and navigate the F1-standard Circuit of the Americas in Austin, Texas. This expansion requires the Formula D base game
New Jersey & Sotchi - Formula D Expansion 5
Race around the streets of the Sochi Olympic Village in Russia and zoom through 19 high-speed turns in a street race by the Hudson River in New Jersey! This expansion requires the Formula D base game.
Grand Prix of Baltimore & Buddh - Formula D Expansion 4
Adds two testing new tracks to the Formula D base game. Battle for supremacy with improved overtaking possibilities in Buddh, India, and navigate the harsh corners in Baltimore!
Singapour/Docks - Formula D Expansion 3
Prove your driving mastery with a one-of-a-kind night-time street race around Singapore and a course at The Docks with three equally dangerous routes to victory! Expands the base game of Formula D.
Sebring & Chicago - Formula D Expansion 1
Test your racing skills in two new expansion boards for the Formula D base game - from the long endurance race in Sebring, Florida to a mad dash through city traffic in Chicago, Illinois!
Formula D
Speed through an F1 track or take part in no-holds-barred street races in this high-octane racing game. Press your luck to go as fast as possible but try not to crash on the course - or into each other!
Masters of the Universe: Battleground Starter Set
Will Skeletor and his Evil Warriors conquer Castle Grayskull? Will He-Man and his friends manage to stop them? Will Orko succeed in casting any spells? Answers to these and many other questions can be found by playing Masters of the Universe: Battleground!
Darkest Dungeon: Crimson Court
This box adds a new location to the Darkest Dungeon: The Board Game, the Courtyard. The once green and lush gardens of the estate have fallen to decay. Now all you can see is the faintglow of the bloodlight, and a once lavish green place now infested with bloody insect-borne threats... and their unsuspecting victims.
Fugitive (Second Edition)
Fugitive is a tense, easy-to-learn, two-player deduction card game. One player is a fugitive trying to make it out of town while being pursued by an unstoppable agent. The fugitive plays cards face down to the table trying to work their way to a goal, while the agent must guess those cards to uncover them. If all the cards are face up, the fugitive is caught.
Dawn of the Zeds: Expansion Pack 3 – Rumors and Rails
The third Dawn of the Zeds: Third Edition Expansion Pack features two new game systems. In the first, Refugees are more helpful than ever as they bring with them Rumors about incredibly useful items for the ongoing battle. All 16 Rumor chits provide heroes with special goodies or abilities when discovered.
Dawn of the Zeds: Expansion Pack 2 – New Player Blues Expansion
The second Dawn of the Zeds: Third Edition Expansion Pack features 13 new Outbreak! (blue) Level Event and Fate cards, broadening the narrative and gameplay excitement. Zeds are learning to move in new and unexpected ways, catching the citizens of Farmingdale unaware and, at times, unprepared. Panic, confusion, and arguments only help the Zeds\' cause, so it is important that citizens stick together during these dark times.
Dawn of the Zeds: Expansion Pack 1 – Stepping Forward
The first Dawn of the Zeds: Third Edition Expansion Pack features 4 new characters (3 heroes and 1 heroic civilians), who are stepping forward, ready to confront the Zeds.
Captain Sonar
Get on board a state-of-the-art submarine and team-up! Every role is important and the confrontation is merciless. Be organized and communicative! Because a Captain is nothing without his crew: the First Mate, the Radio Operator, and the Engineer!