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Evacuation
In Evacuation, life on our planet is being burned away thanks to increasingly intense sunlight, so everyone is trying to move all the people and factories in their territories from the "old" planet to a new one — and they have only four rounds in which to do so.
Nemesis: Aftermath
The main mode of Nemesis: Aftermath is the Epilogue Mode, a short (45-60 min.) 5-turn game, which is played after a regular game. At the start of this Epilogue, an unspecified amount of time has passed since the events that occurred in the Nemesis base game. The players use Characters (which haven\'t took part in base game) who enter the Nemesis to investigate. The ship bears many scars of its past tribulations, so any leftovers from your previous game will have effects on your Epilogue game.
Stationfall Neoprene Game Mat
Stationfall neoprene mat 1000x840 mm, 33x33 in.
Amelia's Secret
Amelia’s Secret is an Escape Game in augmented reality (AR) with a free companion App.
First, players have to place all game cards (AR markers) in their indicated locations: on a table, a wall, a piece of furniture. Using their smartphone or tablet, players scan each AR markers to display the room’s 3D objects. For example: a magical mirror or a sink full of blood. This game needs a free iOS/Android application to be played. (It’s simply called Amelia’s Secret.) Once you have placed the cards, all the game will be on the app.
Burgle Bros
Burgle Bros. is a cooperative game for 1-4 players. Players are unique members of a crew trying to pull off a robbery of a highly secure building — without getting caught. The building has three floors (4x4 tiles), each with its own safe to crack. Players start on the first floor and have to escape to their helicopter waiting on the roof.
Adventure Games: The Dungeon
You wake up in a dank dungeon. It seems impossible to find your way out, especially since none of you can remember what brought you there. Similar to a PC adventure game, players have to explore spaces, combine items, find clues, and talk to people. Step by step, you’ll start to grasp the plot and devise a plan to escape. Leave no stone unturned. Exciting to the end. A board game with simple rules in three chapters for players 12 years and older.
Dune Game Mat
Conquer Arrakis with this deluxe collector\'s game mat (36\' x 24\') for Dune, A Game of Conquest, Diplomacy & Betrayal. Scaled up 135% for maximum visibility, the Dune Game Mat is accompanied by Sandworm, Storm and Family Atomics special edition miniatures.
Carlton House & Queen's Park - Sherlock Holmes Consulting Detective
A new standalone instalment in the Sherlock Holmes: Consulting Detective range. Test your powers of deduction in 10 cases of varying difficulty
EXiT: The Pharaoh's Tomb
The excursion to the Valley of the Kings is the highlight of your vacation to Egypt. As you crawl through the narrow passageways, you lose the rest of your tour group. You enter a mysterious burial chamber. A massive stone door closes behind you. On the floor lie a dusty notebook and an ancient disk…
EXiT: The Dead Man on the Orient Express
A classic tale of murder on the Orient Express, re-imagined. The culprit of a grisly crime is still on board your train. It’s a race against time to piece the clues together before the train reaches its destination. The case is perplexing, and you must solve it quickly so the assailant does not escape.
Nemesis: Terrain Expansion
This expansion adds 12 plastic doors, eight plastic eggs, four plastic escape pods and five plastic dead bodies to boost your Nemesis game experience.
Nemesis: Space Cats
Four plastic models and corresponding art cards allow you to take on the roles of daring space cats on your tense sci-fi adventures
EXiT: The Secret Lab
As volunteers for a medical research study, you report to a lab as instructed. But no one is there except for you! Vapor rises from a test tube and you start feeling dizzy. When you wake up again, the door is locked, and you discover a notebook and a strange disk ...
EXiT: The Polar Station
A wonderfully mild morning in the Arctic — only -15° Celsius! You belong to a large research organization, which is divided between several stations.
EXiT: The Forgotten Island
The sea is calm. The sun is shining. You’re on the perfect sailing excursion. But then you spot something on the horizon. Dark clouds are rolling in unusually fast. Soon the sun has disappeared and darkness has surrounded you. Everything is absolutely still
EXiT: The Sinister Mansion
You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the puzzles. Can you escape the mansion before it’s too late? Difficulty Level: 3 of 5.
EXiT: The Cemetery of the Knight
According to an old legend, a priceless red ruby is said to be hidden in the tomb of Sir Reginald Wreston and it can only be found when the moon is at just the right angle in the night’s sky. The problem is, the moon is only ever at the right angle at midnight on a specific night once every 87 years! But guess what? Tonight is that night! Up until now the crypt has remained sealed, and over the course of centuries, no one has ever succeeded in opening it. “Who knows what might happen tonight …” you think to yourself as you make your way into the darkness. Will you and your group of curious treasure hunters have what it takes to finally solve the mystery and uncover the coveted gem? Difficulty: 3 of 5
EXiT: The Theft on the Mississippi
Can you solve the robbery on the Mississippi River? You’re a team of investigators traveling the Mississippi on a paddle-wheel steamboat in 1872. Last night there was a robbery. A successful businessman was carrying documents of inestimable value, and now they have disappeared! The captain has asked for your help in finding out who did it, but time is running out. Can you find the culprit before the riverboat docks in New Orleans and the thief escapes into the night? Work together and solve all the puzzles together as fast as you can! Difficulty: 3 of 5
EXiT: Kidnapped in Fortune City
Can you solve the riddles and stop the kidnapping before it’s too late?
Criminal activity is rampant in the frontier town of Fortune City, and now the sheriff has disappeared without a trace. With precious little time to find him, players need to work together to solve the crime.
EXiT: The Gate Between Worlds
Can you solve the riddles and find your way through the worlds and back home?
You have followed an ancient map to a hidden cave which purportedly contains some kind of mysterious gate. Inside the cave, you find a large metal circle made of concentric rings embedded in the rock wall. You approach the gate hesitantly and touch it. To your astonishment, the metal rings can be rotated. Suddenly, everything goes dark around you. When you regain consciousness some time later, you are no longer in the cave, but in a bizarre new world. Where are you? And how are you supposed to find your way back to the world you know? Only by working together as a team, solving riddles as you travel from world to world, will you be able to make it home safely.
EXiT: The Sunken Treasure
Setting sail for dangerous waters, you embark on a treacherous quest for the legendary treasure of the Santa Maria. While investigating a mysterious shipwreck, something goes terribly wrong and you are trapped deep underwater! Can you solve the riddles of the wreck and recover the treasure before your time is up? Difficulty Level: 2 of 5.
EXiT: The Cursed Labyrinth
Can you solve the riddles and escape the impenetrable labyrinth?
During a tour of a historic castle, your attention is diverted to an intriguing labyrinth in the middle of the castle’s garden. Towering walls separate it from the outside world, and as you pass through the old iron gate in amazement, the sky suddenly darkens, and the wind begins to pick up. With a loud clang, the antique iron gate slams shut behind you! You try to open it, but it’s locked. Suddenly, to your terror, a gargoyle climbs over the gate toward you. Only by working together will you be able to solve the puzzles and escape the mysterious labyrinth.
EXiT: The Mysterious Museum
You are on a trip to the Florence Natural History Museum, intent on visiting the sunken treasure of the Santa Maria. Your relaxing day at the museum is quickly derailed by an incredible adventure! Can you solve the mysteries of the museum and find a way out? Difficulty Level: 2 of 5
EXiT: The House of Riddles
You and your fellow detectives are summoned to an abandoned house. Never wanting to turn down an unsolved mystery, you arrive at the house. Suddenly, you hear screams and see that the entrance has shut behind you. What’s happening here? Will you be able to crack the case and find your way out of the house?