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  • Minimum age: 8
  • Minimum age: 13
  • Mechanism: Memory
Sherlock: Propagation
  • -10%
  • -10%

Sherlock: Propagation

£6.71 £7.45
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The fire in an important laboratory in Oslo hides disturbing events. What happened? Why? Follow the clues of your team of researchers to answer these and other questions. Will you avoid spreading?

Availability: In stock
Sherlock: 13 Hostages
  • -15%
  • -15%

Sherlock: 13 Hostages

£6.33 £7.45
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The tactical unit has intervened in a hostage robbery, but the robbers have disappeared, what happened?, why? Follow the clues with your team of investigators to answer these questions and other questions. Will you find the stolen jewels?

Availability: In stock

Fabula Rasa: Horror

£9.95
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In Fabula Rasa, players take turns telling a constantly changing story as is typical of oral traditions.

The motifs on the cards provide visual bullet points for people, objects, and locations that are central to the action, things that must be remembered in the correct order, with cards disappearing and new ones being added each round. Those who, as a narrator, manage to present their version of the story without errors will be rewarded accordingly.

Availability: In stock
Fabula Rasa: Crime
  • -25%
  • -25%

Fabula Rasa: Crime

£14.21 £18.95
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In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.

Availability: In stock
Fabula Rasa Seemannsgarn
  • -40%
  • -40%

Fabula Rasa Seemannsgarn

£11.37 £18.95
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In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.

Availability: In stock
Season of Prophecy Pack -...
  • -40%
  • -40%

Season of Prophecy Pack - Twilight of the Gods

£8.97 £14.95
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New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation! 

Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.

Availability: In stock
Season of Apocalypse Pack -...
  • -40%
  • -40%

Season of Apocalypse Pack - Twilight of the Gods

£8.97 £14.95
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New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation! 

Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.

Availability: In stock
Season of Epiphany Pack -...
  • -40%
  • -40%

Season of Epiphany Pack - Twilight of the Gods

£8.97 £14.95
Free Shipping

New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation! 

Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.

Availability: In stock