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Evacuation
In Evacuation, life on our planet is being burned away thanks to increasingly intense sunlight, so everyone is trying to move all the people and factories in their territories from the "old" planet to a new one — and they have only four rounds in which to do so.
Mystery House: Adventures in a Box
A new way to experience the thrill of an escape room directly at your home, a perfect mix of tradiction and technology. Get involved in this new 3D experience! You and your buddies will enter the House and will be thrown into an incredible adventure. Will you be able to free yourself and solve the mystery that lies behind your journeys?
Nemesis: Aftermath
The main mode of Nemesis: Aftermath is the Epilogue Mode, a short (45-60 min.) 5-turn game, which is played after a regular game. At the start of this Epilogue, an unspecified amount of time has passed since the events that occurred in the Nemesis base game. The players use Characters (which haven\'t took part in base game) who enter the Nemesis to investigate. The ship bears many scars of its past tribulations, so any leftovers from your previous game will have effects on your Epilogue game.
The Captain is Dead
The Captain is Dead
Imagine that you are one of the crew in your favorite science fiction TV show. Now imagine that in the last 10 minutes of the show things have gone so badly that the captain is dead and you and the surviving members of your crew have to pull together and save the day yourselves!
Septima
Only in a few corners of the world is the memory of magic still alive, even though a few centuries ago its healing power permeated everything. Witches, its last remaining practitioners, have always been outcasts and could help human society only in strict secrecy. The leader of their people, the Septima, has always been the wisest, most knowledgeable witch. Now, as her time is coming to an end, witches from all over the world gather at Noctenburg to leave their mark on the hostile town and prove to the Septima that they are her worthy successor.
Septima: Shapeshifting & Omens
Rumors are abound in Noctenburg: the townsfolk whisper of sights of strangely humanlike animals in their homes, the hospital and even the court. Ominous omens indeed...
Gain new abilities as you shift into your powerful Animal Form, and beware of the looming Omens in this modular expansion for Septima.
Sherlock: Don's Legacy
After the sudden death of a businessman, the Miami police ask for help to find out what happened. Who is the murderer? How was the victim murdered? And why? Follow the clues with your investigative team and try to answer these and many other questions. Will you solve the mystery of Salvatore Sollai\'s death?
Sherlock: Propagation
The fire in an important laboratory in Oslo hides disturbing events. What happened? Why? Follow the clues of your team of researchers to answer these and other questions. Will you avoid spreading?
Sherlock: 13 Hostages
The tactical unit has intervened in a hostage robbery, but the robbers have disappeared, what happened?, why? Follow the clues with your team of investigators to answer these questions and other questions. Will you find the stolen jewels?
The A.R.T. Project
You are part of the Art Rescue Team, with the aim of fighting against "The White Hand", an organization responsible for many thefts of priceless works across the planet. Your team of specialists, the best in their field, will travel from Japan to Rio de Janeiro via Scandinavia in order to recover stolen works of art. Will you manage to gather, together, enough clues in the allotted time to stop this cultural looting?
Stationfall Neoprene Game Mat
Stationfall neoprene mat 1000x840 mm, 33x33 in.
Dune - Adventures in the Imperium: Gamemaster's Toolkit
"The men tell strange stories of you, Paul. They say you\'ve all the powers of the legend -- nothing can be hidden from you, that you see where others cannot see."
Fabula Rasa: Horror
In Fabula Rasa, players take turns telling a constantly changing story as is typical of oral traditions.
The motifs on the cards provide visual bullet points for people, objects, and locations that are central to the action, things that must be remembered in the correct order, with cards disappearing and new ones being added each round. Those who, as a narrator, manage to present their version of the story without errors will be rewarded accordingly.
Fabula Rasa: Crime
In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.
Fabula Rasa Seemannsgarn
In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.
Marvel: Damage Control
In Damage Control, each player leads a rival cleanup crew tasked to finding and securing the dangerous artifacts and technologies buried in the rubble. Represented by a pile of scattered, mostly facedown cards, each rubble card represents a powerful item. Notable relics include Doc Ock’s severed tentacles, damaged Ultron Drones, Terrigen Crystals, and more!
Superclub: The Football Manager Board Game
Superclub is a premium football manager boardgame where you compete face-to-face with the ones you love...to beat.
Etherfields: Stretch Goals – Harpy & She-Wolf Campaigns
The Harpy Campaign adds 30+ hours of game play and exploration and the Harpy miniature.
Etherfields: Sphinx Campaign
The Sphinx is one of the oldest cults and a symbol of wisdom and mystery. Since ancient times, this magnificent creature was a guardian of secret knowledge. In this campaign you will be on a quest to discover a deeply hidden mystery that will bring a revolution to the world ruled under the Sphinx entity... What will it be...? What answers will you need to find...?
Etherfields: Funeral Witch Campaign
Funeral Witch is a very mysterious and dark figure, representing, among other things, sadness, pain and regret after a loss. She can be moody, chaotic, temperamental but still seeks solace - at each encounter her behaviour changes completely from the previous one. Will we discover the key to these changes? If so, will it be easier for us to prepare for the next encounter with her?
Etherfields: Creatures of Etherfields
Twenty two beautiful and unique sculpts including representation of all of the creatures you can encounter during your adventures.
Etherfields: Alternative Creatures of Etherfields
Etherfields: Creatures of Etherfields 2
Etherfields: Alternative Advanced Heroes
Alternative advanced heroes miniatures (4 Core Box Advanced heroes + Advanced Reaper)
Etherfields
Etherfields is a narrative, cooperative game for 1 - 4 (5 with the 5th player expansion). A series of unique Dreams await to be discovered through tense exploration and tactical encounters.