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Orient Express
Orient Express is a railroad game for 2-5 players. It is similar to its sister game (20th Century Limited) but this game is set in Europe.
You have decided to be a part of the growing European railroad boom. All over the continent rails are needed to connect disparate regions for business and recreation.
20th Century Limited
20th Century Limited is a railroad game for 2-5 players.
You will become part of a U.S. National Institution of the early 20th Century by building the routes and reputation of The Most Famous Train in the World: the 20th Century Limited.
Boxcars
Boxcars is the classic game of railroading that has been played by generations of railroad game fans.
Build your own rail empire by acquiring existing railroad companies. Fund your acquisitions by delivering freight across the country. The player who builds the most effective empire and accumulates the most wealth will win the game.
Credit Mobilier
A speculative railroad game of building track, moving goods, and buying shares for 2-5 players for about an hour. During the building of the transcontinental railroad the owners of the Union Pacific Railroad Company set themselves up as the owners of a construction company – The Credit Mobilier.
Rails of New England
New England Rails is a business game set in 19th century New England for two to five players. Each player takes on the role of a would-be business tycoon seeking to increase profits by expanding business holdings and connecting them by railroad to major cities.
Rocky Mountains Expansion - Whistle Stop
The Rocky Mountains Expansion literally expands the Whistle Stop game board, adding a 3D mountain range to the game. These mountains provide a barrier that will challenge your West Coast aspirations, but can also provide lucrative rewards for those willing to cross them.
On The Underground: Obstruction
Setup: Before setting up the game, randomly draw three destination cards and place an obstruction tile in each of the stations they show. Shuffle those cards back into the deck.
Gameplay: A player must pay 2 branch tiles to connect a line to a station with an obstruction tile. That player then scores three points and removes the obstruction tile from the game.
On The Underground: Engineering Crew
Setup: Place on engineering crew tile per player next to the board and return the extras to the box.
Gameplay: A player may spend one of their actions to take an engineering crew tile. Each player may hold at most 1 of these tiles. It may be spend to take a branch tile or place a track token. Doing so does not cost an action.
The Underground Challenge: London / Berlin
In The Underground Challenge, you will compete against real Underground lines. The map starts with multiple lines already built, and you must try to beat the Underground\'s score.
On The Underground: Street Fair
Setup: Before setting up the game, randomly draw 3 Destination cards, and place a Street Fair tile in each of the stations they show. Shuffle those cards back in the deck.
Gameplay: When placing Track tokens, a player scores 2 points whenever they connect a station with a Street Fair tile with the Passenger start station using the same line.
Irish Gauge
Irish Gauge, the inaugural title in the Iron Rail series, takes place in mid-1800\'s Ireland. The railway term \'track gauge\' refers to the spacing of the rails on a railway track, measured between the inner faces of the rails. Standard gauge is a precise distance of 4 feet 8.5 inches (or 1,435mm). Distances less than standard gauge are classified as narrow gauge while distances larger are termed broad gauge. The track gauge adopted by the railways in Ireland were 5 feet 3 inches (or 1,600mm).
Ticket To Ride: London
A bite-sized edition of the globally popular Ticket to Ride, playable within just 15 minutes! Travel around the 70s fashion capital of London in iconic Routemaster buses and connect destinations to score points.
Robo Rally
This classic strategy game of robot survival gets a new look, designed in partnership with its original designer, Richard Garfield, and Hasbro.
Players choose a robot and direct its moves by playing cards. Chaos ensues as all players reveal the cards they\'ve chosen. Players face obstacles like industrial lasers, gaping pits, and moving conveyor belts, but those can also be used to their advantage! Each player aims to make it to each of the checkpoints in numerical order.