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Imperial Settlers: Empires of the North – Wrath of the Lighthouse
Tusk!: Surviving the Ice Age
It\'s a race against time as the Ice Age approaches. You will need strength and food to survive and lots of it. The mammoth offers your tribes food beyond your wildest dreams, but they are powerful beasts.
La Famiglia: The Great Mafia War
In the 1980s, a merciless battle raged in Sicily that would later go down in history as "The Great Mafia War". Different mob families fought with and against each other for supremacy in southern Italy.
Tapestry: Fantasies & Futures
Parallel universes are abundant in the world of Tapestry. The Fantasies & Futures expansion gives players the opportunity to build civilizations using fantasy and sci-fi inspired civs, technology, tapestries, and cities.
Tribes of The Wind
In a post-apocalyptic world, the tribes of the wind are going to rebuild the world on the polluted ruins from the past.
Players will have to plant forests, build new villages and temples, and decontaminate surrounding areas.
It's a Wonderful World: Leisure & Decadence
This second campaign expansion for It\'s A Wonderful World pushes your experience even further!
Magna Roma: Dominus
In Dominus, players will be fighting for control of the Europe and North African territories. To do this, players will be able to either use the military symbols combination or the prestige symbol combination.
Monumental Classic
Monumental is a next generation civilization game by Matthew Dunstan, packed with innovative mechanics taking the best of deckbuilding and 4X games.
Monumental Classic: African Empires
In Lost Kingdoms, each civilization comes with its own deck of cards including cultural policies, Knowledge and Buildings as well as new very specific Provinces per civilization: pyramids for the Aztecs, desert for the Mughals, jungle for the Amazons and islands for the Atlanteans
Magna Roma
You are summoned by the Roman emperor to hear about his great plans for expansion. He wants you to found the next great Roman city that will bring glory to the Roman Empire! Build the greatest Roman cities and bring glory to Rome in this tile-placement, city builder board game for 1-4 players!
Europa Universalis: The Price of Power - Giant Play Mat
"An extra set of dice, including 12 battle dice, 3 rebel dice and 1 exploration die."
Europa Universalis: The Price of Power - Extra Dice Set
"An extra set of dice, including 12 battle dice, 3 rebel dice and 1 exploration die."
Europa Universalis: The Price of Power - Deluxe Edition
This is the Deluxe Edition with Ages I, II, and III; the West Europe map; and the Fate of Empires expansion adding support for 5-6 players; the East Europe Map; and Age IV all in one box.
War of the Ring: The Card Game
In War of the Ring - The Card Game, up to 4 players compete in two teams, the Shadow against the Free Peoples, each player using a specific and different card deck representing the strengths and weaknesses of the different factions involved in the war.
Imperial Settlers: Empires of the North – Wrath of the Lighthouse
Empires of the North: The Wrath of the Lighthouse is a story-driven solo campaign for the award-winning engine-building card game: Empires of the North.
The expansion comes with 15 unique solo scenarios played in the order corresponding with the story included in the Campaign book. When playing the campaign mode, players gain access to the new type of cards including Event cards, Legacy locations cards that last from one game to another, and Lighthouses cards that are shuffled to Island decks. Additionally, each of the scenarios can be played individually, just like the scenarios in the base game.
Tiny Epic Kingdoms (2nd Edition)
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.
Undaunted: Stalingrad
Stalingrad, 1942. Before you awaits a grueling conflict in this cornerstone battleground. As the bullets and bombs tear the city asunder, only through wits and valor can you seize the cornerstone of the entire Eastern Front and change the course of history.
Root: Landmarks Pack
Bring the Root Woodland to life with landmarks! Landmarks add unique powers to their clearings and can be added to games with any player count.
Root: Riverfolk Hirelings Pack
Need allies? Come row downstream! Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Root: Underworld Hirelings Pack
Need allies? How much gold do you have? Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Root: Marauder Hirelings Pack & Hireling Box
Need allies? Here they are, fiery and fierce. Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Root: The Clockwork Expansion 2
Root: The Clockwork Expansion 2 adds four new automated opponents. Compete against the:
Lizard Cult.
Riverfolk Company.
Corvid Conspiracy.
Underground Duchy.
Also, it contains new trait cards to spice up the factions from the first Clockwork expansion. To use this product, you must have the Underworld and/or Riverfolk Expansions.
Blood Rage: Mystics of Midgard
Recruit powerful new Mystics to your Viking clans in this expansion for Blood Rage! Harness their accumulating special abilities to earn your way into Valhalla.
Blood Rage: Gods of Asgard
"Add new dimensions and replayability to your games of Blood Rage as the gods themselves appear across the land, changing the rules on their provinces and demanding adaptability from players!"
Blood Rage: 5th Player Expansion
Expand your game of Blood Rage with a new clan for a fifth player and all the cards and figures that you need to accommodate a larger game!