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Forcemaster - Mage Wars: Academy
“House Khenet has foreseen that I will be admitted to this Academy to learn the ways of Mind Magic passed down from the times of ancient Atalancia. I am prepared to accept the role of adept, for such time as is necessary.” For a long moment, there was no movement in the room, save for the flickering of eyes at the Dark Elf. “Welcome to Sistarra,” said a tall High Elf with a golden voice. “I am Magus Erozar.”
Elementalist - Mage Wars: Academy
“In the beginning the Elemental Lords emerged from the Void –fires roared and the depths rumbled. Through veneration and communion with these ancient lords, the Elementalists harness Air, Earth, Fire, and Water in an eternal war to correct the blasphemes of humankind and bring all living into the order of the elements.”
Druid Vs Necromancer - Mage Wars: Arena
Hideous abominations and dark powers haunt the fetid marshes of the Darkfenne, threatening all nations with an ever-growing tide of death. On the eastern edge of the expanse there is a small, ancient forest, known as the Wynchwood. It remains a bastion of growth and life. In response to the growing threat of the Darkfenne, the Wynchwood Druids now move to stop the spread of pestilence and death upon the land, matching death with life.
5 to 6 Player Expansion - Shadowrun: Sprawl Ops
5-6 player expansion for the Shadowrun: Sprawl Ops base game.
Root: The Marauder Expansion
Root: The Marauder Expansion introduces two new factions to the Woodland—the Lord of the Hundreds and Keepers in Iron—alongside four hirelings and a new setup draft suitable for both casual and competitive play.
Marabunta
Each player controls a colony of ants in Marabunta. On a turn, the active player rolls the six dice, then splits them into two groups. The opponent chooses and uses the dice in one of the groups, then the active player uses the remaining dice.
Atlantis Rising (Second Edition)
The isle of Atlantis, your home, is sinking. Will you be able to save your people in time?
Summoner Wars (Second Edition): Wayfarers Faction Deck
Embark on an adventure across Itharia with the Wayfarers! This eclectic band of travelers have an endless appetite for adventure, and will follow their leader Celeste to the ends of the earth if it means gaining another tale to tell. Slip past your adversaries, confound them with performing arts, and make your way to new horizons! So pack your bags and join Celeste for a journey like no other!
Summoner Wars (Second Edition): Sand Goblins Faction Deck
From deep within the desert wastes, the Sand Goblins ride into battle! Take the wheel with Krusk, who’s chaotic driving allows him to transport gangs of goblin riders across the battlefield. Soup up your rides with various vehicle upgrades, cruise into battle, and detonate them for maximum mayhem!
Aerion
"Charged with building a new fleet of airships to traverse the Oniverse, you must draft the best blueprints, acquire materials, and recruit a crew to build the most wondrous fleet ever seen."
Glow
You are an adventurer who builds their company by recruiting a new traveling companion each turn, trying to combine their powers as best as possible. You\'ll roll the dice to activate the advantages that your companions bring you... or their disadvantages. Gather many slivers of light to dispel the darkness, restore the colours, travel the land to reach landmarks, and (yes) score points.
The Red Cathedral
Autumn is not the best time to climb up on a scaffold in Moscow, but it is still far better than doing so in the winter. Tsar Ivan wants to see results and our team will prove to him that we are the best builders in the city. We are sure to finish off those decorative arches with the brightest shining stones and ensure our place on the list of the government’s trusted workers.
Dice Hospital Deluxe Add Ons Expansion
Expand and improve your game with five 3D ambulances, the experimental medicine mini-expansion, high-quality wooden tokens and a build-your-own, hospital-themed dice tower!
Summoner Wars: 2nd Edition Master Set
The long-awaited second edition of a fully expandable, tactical dueling card game, featuring updated versions of beloved factions along with exciting new factions ready to join the battle. Become a powerful summoner and display your tactical prowess by summoning units to your gates and outmanoeuvering your opponent! Contains six faction decks and the option to build your own.
Root: The Underworld Expansion
Delve deeper into the world of root with the Underworld Expansion, which adds two new factions and a new board.
Dice Hospital
Treat as many patients - represented as dice with lower numbers meaning lower health - as possible to appease the local authorities in this worker-placement game!
Roll Player
Roll Player
Mighty heroes don’t just appear out of thin air -- you must create them! Race, class, alignment, skills, traits, and equipment are all elements of the perfect hero, who is ready to take on all opposition in the quest for glory and riches.
Root: Riverfolk Expansion
Root: Riverfolk Expansion
A new faction is added to the forest fray.
Root: The Vagabond Pack
Upgrade your Root game with seven custom Vagabond meeples. Includes three new Vagabond character cards: Harrier, Ronin and Adventurer.
Catan: Seafarers Expansion - 2015 Refresh
Take your games of Catan out onto the water with this expansion! Adds shipping lanes, which are similar to roads, along with water hexes and new water-heavy variant setups.