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D&D Waterdeep: Dungeon of the Mad Mage Adventure System Board Game Standard Edition
Clash of Cultures: Monumental Edition
Clash of Cultures: Monumental Edition brings back the classic game of exploration, expansion, and development with all new updates! Grow your civilization, advance your culture and tech, and leave your mark by building Wonders.
Planet Defenders
Planet Defenders
In the far future, humans have colonized hundreds of worlds throughout the galaxy. Robots have been in use for centuries and millions have been discarded over the years. Discarded robots litter the galaxy and have become a problem for man-kind.
Catan Accessories: Traders and Barbarians Game Cards
A set of replacement expansion game cards for use with Catan: Traders and Barbarians.
Scythe - Game Board Extension
The board extension slides next to the back side of the standard game board, creating a complete board with 70% bigger hexes (the content is the same). All units and resources in Scythe are kept on the board, so the larger hexes provide more space. The standard game board is 624x818mm, and it grows to 818x939mm with this extension.
My City
My City is a unique, family-oriented legacy gaming experience that is played in relatively short episodes. The game consists of 24 different episodes beginning with the development of a city in its early preindustrial stages and progressing through industrialisation.
During each game, players customise their experience by adding elements to their own boards. Players’ choices and actions made during one session of gameplay carry over into the next session, creating a personalised gaming experience. For players who do not want to experience My City as a legacy game, a double-sided game board offers an alternate setup for repeatable play.
Scythe - Modular Board
The Scythe: Modular Board expansion allows you to change the landscape of Eastern Europa every time you play Scythe thanks to its double-sided game board and four large double-sided landscape tiles. Faction locations, i.e., the home base tiles, change each time you play.
Blue Skies
Blue Skies is fast-playing game for 2-5 players from the designer of Caravan and Burger Joint.
The year is 1979, and the U.S. government has just deregulated the airline industry, opening it to competition in terms of fares, routes, and the airline companies themselves. You represent a new airline that’s trying to set up business in the U.S., but you have an entire country open to you, so where will you set up shop and how can you profit more than the other newcomers to ensure that you survive?
20th Century
In the 20th Century, every region strives to develop. Some become financial leaders, others become centers of learning. Science and commerce propel nations into the future – but what kind of future? Growth produces waste, and advances come with a cost to the environment. How will you mitigate the inevitable ecological catastrophes?
Darjeeling
In 1835, the British East India Company leased the region around the location of the modern-day city of Darjeeling.
The British strategically placed the trading post to build a sanatorium there as well!
Istanbul: Letters & Seals
Five new, promising places await the bazaar merchants in the second expansion for the multi-award-winning board game Istanbul, Letters & Seals. Now, players can deliver letters on behalf of the embassy and gain seals in return – a valuable resource for which the secret society of Istanbul is willing to pay with rubies from secret sources – which also affects the price for rubies. Kiosk and auction house on the other hand allow actions in which all players participate. And players who manage to bring their companion into play have a partner on the board, who can act independently from the merchant.
Marvel Strike Teams
Wizkids is thrilled to announce the brand-new strategy game that puts players in the shoes of some of their favorite Marvel Universe heroes and villains, Marvel Strike Teams. Designed by Andrew Parks, 2 to 5 players will face off in a classic battle of good versus evil, where one player is the leader of the villain side while the rest are heroes, battling the villain and trying to save the world.
Marvel Strike Teams: Avengers Initiative
Avengers Initiative is the first expansion for Marvel Strike Teams, the tabletop strategy game that allows you to send a strike team of heroes to invade the base of a villainous mastermind in order to complete challenging scenarios.
Temple of Elemental Evil - Dungeons & Dragons
In the Temple of Elemental Evil board game, you play as a heroic adventurer. With amazing abilities, spells and magic weapons, you must explore the dungeons beneath the Sword Coast where you will fight monsters, overcome hazards and find treasure. Are you ready for adventure?
Dokmus
Lead your tribe to glory on the island of Dokmus and become a legend!
Parking
Parking
In ParKing each player will have to play one card per turn, either vehicle or action, to fill the parking spaces on their ticket.
Race for the Galaxy: Alien Artifacts
Race for the Galaxy: Alien Artifacts
Race for the Galaxy: Alien Artifacts, is the fourth expansion for Race for the Galaxy, is incompatible with earlier expansions for that game, instead taking the game in a new direction. Race for the Galaxy: Alien Artifacts consists of two parts:
46 new cards including 5 new start worlds to add to the base set, plus a set of action cards and start hand for a fifth player. These can be used without the orb cards.
Paladin Vs Siren - Mage Wars: Arena
To confront the militaristic power of Ivarium, Paladin forces from Westlock have been dispatched to the East. Meanwhile, the southern coastline roils. The Merren, a reclusive unterwater race, have risen from the deeps, and stormed the coastal cities. Their mysterious Siren Mages have emerged, with a new range of Water, Mind, and song based magics.
Druid Vs Necromancer - Mage Wars: Arena
Hideous abominations and dark powers haunt the fetid marshes of the Darkfenne, threatening all nations with an ever-growing tide of death. On the eastern edge of the expanse there is a small, ancient forest, known as the Wynchwood. It remains a bastion of growth and life. In response to the growing threat of the Darkfenne, the Wynchwood Druids now move to stop the spread of pestilence and death upon the land, matching death with life.
Battlegrounds Domination - Mage Wars: Arena
Mages normally settle their differences in the arena. This time-honored tradition of Mage-on-Mage combat has stood for hundreds of years. However, with the discovery of the V’Torrak, many conflicts now occur outside of the arena. Mages actively search for the mysterious V’Tar Orbs, and conflict has spilled out into the world of Etheria itself.
Flotilla
Flotilla
In 1954, with an explosion over a hundred thousand times more powerful than even the wildest estimates, the Castle Bravo nuclear test obliterated the Bikini Atoll, and ruptured the Earth down to its mantle.
As water levels rose in the aftermath, the remnants of humanity fled their homes and took to the sea. World leadership came together to build a massive Flotilla, mankind’s last bastion of civilization.
[DAMAGED] Disney Sorcerer's Arena: Epic Alliances Core Set
Become the next Master Summoner in this Disney-themed strategic battle arena game, where every choice you make determines your legacy! Recruit a fantastical battle-ready roster of Disney and Pixar heroes and villains, creating incredible combinations that provide endless replayability.
D&D Waterdeep: Dungeon of the Mad Mage Adventure System Board Game Standard Edition
Waterdeep: Dungeon of the Mad
In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinth dungeon known as Undermountain, domain of the mad wizard Halaster Blackcloak, who has seeded his lair with monsters, traps, and mysteries.
Clank! Legacy Acquisitions Incorporated
Clank! Legacy Acquisitions Incorporated
Clank! Legacy: Acquisitions Incorporated extends the deck-building fun of Clank! with legacy-style gameplay! Found your own franchise of the legendary adventuring company Acquisitions Incorporated, and shepherd your fledgling treasure-hunters to immortal corporate glory over the course of multiple games. Your game board, your deck, and your world change as you play to create a unique campaign tailored to your adventuring party. Be cunning, be bold, and most importantly be ready...