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Hero Realms
A fantasy-themed deckbuilding game, adapting the award-winning Star Realms! Build a party of champions and defeat all who would oppose you, with rules for two-player games as well as several multiplayer formats
Star Realms Frontiers
A fast-paced, easy-to-learn and addictive deckbuilding game of spaceship combat! A full, standalone, 80-card deck that can be used with one to four players or combined with Star Realms or Star Realms: Colony Wars
Res Arcana: Perlae Imperii
Res Arcana: Perlae Imperii, the second expansion for Res Arcana, adds a new essence type — pearls — to aid mages in creating powerful artifacts in their quest for mystical domination. As their purity is coveted by all, pearls of power both add versatility to existing strategies and open up new paths to victory.
Smash Up: It's Your Fault Expansion
Smash Up fans voted to pick new factions for the game and this is the result! Play as the Dragons, Mythic Greeks, Superheroes and Sharks - plus a bonus faction, the \'shark delivery system\' also known as the Tornadoes
Smash Up: Obligatory Cthulhu Set Expansion
No game is safe from the horrifying influence of Cthulhu, and Smash Up is no exception! Drive your games insane with four new factions - crazy cultists, fishy Innsmouth locals, terrifying Elder Things and Miskatonic University members - as well as a new Madness card type
Res Arcana
Extraordinary mages vie for power in this acclaimed card-drafting game from the designer of Race for the Galaxy! Only a small number of cards will be used in each game, so wise choices have big impacts.
Evolution: Climate
A stand-alone game where players adapt their species in an ecosystem where the climate can swing between scorching hot and icy cold. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun.
Race for the Galaxy
Race for the Galaxy
In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.
Underwater Cities
Underwater Cities is a game for 1-4 players and takes about 30-45 minutes per player. The players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.