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Gates of Mara
Lead your tribe to the Gates of Mara, portals to realms of pure elemental energy. Encounter powerful elemental lords, manipulate intricate economies, and summon colorful magic. Vie for the most influence in each realm so you can establish your tribal claims.
La Famiglia: The Great Mafia War
In the 1980s, a merciless battle raged in Sicily that would later go down in history as "The Great Mafia War". Different mob families fought with and against each other for supremacy in southern Italy.
Clinic: Deluxe Edition – CoVid_19 variant
A cooperative mode of Clinic Deluxe Edition has been specially designed.
Agricola: Consul Dirigens Deck
120 new cards for Agricola. 96 cards of this set are the missing numbers from the Corbarius and Dulcinaria Deck, thus completing the available four decks (Artifex, Bubulcus, Corbarius and Dulcinaria). The remaining 24 cards form a mini expansion, called Parent Cards. This mini expansion consists of 12 Mother and 12 Father cards which grand a bonus either during the game or at game end.
John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.
Trickerion: Legends of Illusion
Trickerion is a competitive Euro-style strategy game set in a fictional world inspired by the late 19th century urban life and culture, spiced with a pinch of supernatural.
Iron Clays (compatible with Brass)
A set of 100 Iron Clays in 5 denominations, in a box, initially available as an add-on in the KS for Brass.