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Root - A Game of Woodland Might & Right
Root A Game of Woodland Might & Right
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the \'Riverfolk\' expansion) players battle for control of a vast wilderness.
Scholars of the South Tigris
Scholars of the South Tigris is set during the height of the Abbasid Caliphate, circa 830 AD. The Caliph has called upon the keenest minds to acquire scientific manuscripts from all over the known world. Players will need to increase their influence in the House of Wisdom, and hire skilled linguists to translate the foreign scrolls into Arabic. In this Golden Age of wisdom and knowledge, be mindful not to neglect one in pursuit of the other.
Honey Buzz
"The bees have discovered economics. The queens believe that if they sell honey to the bears, badgers, and woodland creatures, they will find peace and prosperity. "
Expeditions
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Circadians: Chaos Order
A competitive, confrontational area control game with highly asymmetric Factions. Each Faction has unique Leaders and Attributes, Buildings, and their own personal win condition.
AuZtralia: TaZmania
In AuZtralia, humanity came to build a new world after a long war against the Old Ones. They failed. The old terrors were waiting for them and pushed them back to the coast. Now their only hope lies in a nearby small island, TaZmania. Will this be the promised land?
Lockup: Breakout
Everyone in Kulbak has heard rumor of secret passages that run beneath the prison. Ages ago, the catacombs carved into these mountains were used to house fallen heroes. Queen Gimnax built a prison over this sacred site during the Great War, enclosing those ghosts and their treasure behind its walls.
Lockup: A Roll Player Tale
During the Dragul Invasion of Nalos, King Taron’s loyal soldiers throw captured minions into Kulbak Prison, where enchanted gates and Construct guards make escape all but impossible. Once each year, Taron releases the toughest gang of war prisoners into the royal Colosseum.
Ankh: Gods of Egypt – Pantheon
The Pantheon expansion introduces a whole new set of five Egyptian gods, each bringing their own abilities and warriors to the fight against oblivion. The introduction of each new god into the game not only gives new options to the player who controls them, but also changes the landscape for everyone on the table.
Circadians: First Light
We were light years from our home, galaxies away, when we first discovered this ancient celestial body - a planet filled with intriguing, intelligent lifeforms, not too unlike our own. Some built kingdoms below the surface of the green seas, while others controlled the desert-filled plains and cliffs. Among them we found scientists, inventors, farmers, traders and fighters.
Honey Buzz: Deluxe Components
Honey Buzz: Deluxe Upgrade Kit. Replace various tiles and tokens from your standard edition of Honey Buzz with these deluxe game components.
Meadow
Grab your map and stroll through the picturesque surroundings, watching nature for inspiration and capturing breathtaking views! Players compete to achieve the goals of their expeditions, observing landscapes and species of animals and plants or collecting souvenirs from their hikes.
Root: The Vagabond Pack
Upgrade your Root game with seven custom Vagabond meeples. Includes three new Vagabond character cards: Harrier, Ronin and Adventurer.
Root: Resin Clearing Markers
Make your Woodland beautiful and more visible with these 12 resin clearing markers.