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Smash Up: Excellent Movies, Dudes!
Smash Up is back with a rad to the extreme expansion featuring the best in 80’s cinema! Or, as close as we can legally get to it without attracting the attention of some lawyer dude. Get ready to go back in time (again!), rustle some wraiths, burst some chests, and unload insane amounts of action on some dweebs!
Doomtown: Weird West Edition
Welcome to Doomtown, where you try to gain control of a western town set in the Weird West of Deadlands. In this world, cowpokes good and bad wield guns, steampunk gadgets, and spells of all sorts, and death is sometimes just a minor inconvenience.
Doomtown: Reloaded – There Comes a Reckoning
Now YOU can harness the power of the Servitors: Ezekiah Grimme (Famine), Raven (War), Darius Hellstromme (Pestilence), or Jasper Stone (Death)!
These Legends trade starting wealth in exchange for power. You now have the option to attach a Servitor to your Outfit’s home in order to enable far-reaching strategies. Keep in mind though that evil in Deadlands is always a choice, and always comes with a price!
Doomtown: Welcome to Deadwood
Welcome to Deadwood is Pine Box Entertainment\'s fifth expansion for Doomtown.
Doomtown: Hell's Coming With Me
“I arrived in the town of Gomorra with a plan. I pulled the strings behind Ivor Hawley’s Fourth Ring Circus. Through Sloane, I controlled a notorious gang of outlaws. My Tumblebleeds turned Gomorra’s streets red with blood. But now the Fourth Ring has dispersed, its tents in tatters. Sloane’s leader is a madman vanished into the Great Maze. My plans for Gomorra thwarted, I turn my attention northward.
Doomtown: Too Tough To Die
Too Tough to Die is the latest expansion for Doomtown. Featuring four copies of 56 new cards, this expansion expands Doomtown to Tombstone, Arizona during legendary conflict between The Cowboys and the Earps. In Death’s domain, tensions are high and the body count is higher. Whose fight will you join in this high-stakes battle for the soul of the town that’s Too Tough to Die?
Doomtown: Out For Blood
It\'s another long, hot summer as the Doomtown saga continues in Tombstone, Arizona. Tempers boil over. Seedy glares lead to brawls. Fistfights lead to gunfights between the Outlaws and Law Dogs. And both sides are out for blood.
Gloomier: A Night at Hemlock Hall
Return to Gloom\'s original dark Victorian setting in Gloomier: A Night at Hemlock Hall. Gloomier builds on the Wellington-Smythe family, hosting a gruesome gathering at Hemlock Hall.
Alien Artifacts
Alien Artifacts
Alien Artifacts is an 4x-style card game in which you play as an interplanetary corporation, sending your research vessels into uncharted space to expand your knowledge and power. Build your ship, research tech, and explore the galaxy for anything — or anyone — you can exploit. Alien Artifacts provides a true 4x experience in under an hour.
Sovereign Skies: Expansions Box
"Cosmic Calamity" and "Tides of Triumph", expansions for the strategy game Sovereign Skies, each add 18 cards to the base game and allow players to dive deeper into the beautiful Abyssi Cluster and the events that have riddled its history.
Sovereign Skies
On the edge of space, the powerful houses of Old-Earth have finally discovered an abundant source of Atlum energy in the Abyssi cluster, a system of six alien planets striving to maintain peace.
Primordial - Planetarium
The first expansion for Planetarium, was recently funded on Kickstarter! Primordial adds exciting new astronomical phenomena to your games of Planetarium. Choose to add up to two new modules to the game: Epochs and Frost Line.
Anomaly
The goal of each team is to eliminate the other by depleting their health pool. Students share a collective health pool. All students and the Anomaly execute their movement behind a player screen, so it\'s rare to know exactly where another player is. Students will try to signal their location to the other students using location hint cards, and the Anomaly in turn will use these cards to triangulate the students\' positions.
Alien Frontiers: Factions - Definitive Edition
For the first time ever, we\'ve combined all of the Factions and Agenda cards from across all Faction Packs and Expansion packs. Alien Frontiers: Factions includes every single faction and agenda card from the entire history of Alien Frontiers.
Terror Below
Terror Below
Terror Below is a game of government experiments gone wild in the Nevada desert. The faster you move, the more vibrations you make, attracting the attention of the vicious worms underground. Navigate the difficult terrain to collect valuable worm eggs and deliver them to locations around town to claim bounties. If you\'re feeling lucky, collect items and weapons to go hunt \'em.
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box.
First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you\'ll need to read about the new dice.)
Race for the Galaxy
Race for the Galaxy
In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.