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Tiny Epic: Game of Thrones
Prepare to navigate the perilous world of Westeros with Tiny Epic Game of Thrones, where alliances are fragile, betrayals are common, and the fate of your House hangs in the balance. Players will assume the roles of the mighty houses of the Seven Kingdoms, each vying for power, influence, and control of the Iron Throne.
Rats of Wistar
In Rats of Wistar, you play the role of one of the four rats who organized the escape from a lab. As such, you will have to lead your family to prove that you are the most deserving of leading the entire colony. Thanks to your extraordinary skills, you will be able to explore the Farm until you reach the pantry to be able to grab the appetizing cheese; exploiting the artifacts abandoned by humans at the edge of the Wood, you will create new inventions and expand your lair under the trees, digging new rooms and building new beds.
Exoworld Survival: Launch Edition
Exoworld Survival is a cooperative colony-building game, set in the alien landscape of a new planet. Each turn, you use your character actions to expand your colony with new modules, manage unique crises, and achieve self-sufficiency on a variety of unique exoplanets. The cooperative game has endless replayablity with a wide variety of exoplanet scenarios, characters, and modules.
Everdell: Collectors Edition - 3rd Edition
The Collector\'s Edition of Everdell includes everything in the standard edition, plus the 10 card Legends expansion, 15 Extra! Extra! cards, 30 metal tokens, and an upgraded 8-sided die. This is all contained in a UV spot-coated box and a Gallery slipcase.
Everdell: Tales From The Green Acorn
Everdell leaps to life! With gorgeous illustrations from Andrew Bosley and never-before-seen lore written by James A. Wilson himself, there\'s so much more Everdell to see inside these pages. Learn of the humble critters who make their homes beneath the boughs of the Ever Tree, or those undaunted creatures who seek adventure into the great unknown. Many remarkable stories are contained within this tome, so pull up a chair, settle in beside the fire, and immerse yourself in the Tales from the Green Acorn hardcover book!
Everdell: The Complete Collection
Dive tailfirst into the world of Everdell with the Complete Collection. Build a city of critters and constructions and explore the Emerald Valley and beyond; celebrate the Bellfaire, wonder at Newleaf’s mechanical marvels, trek into the Spirecrest Mountains, explore the underwater depths of Pearlbrook, and chance the dangers of Mistwood. Play against automated opponents including the dastardly Rugwort and cunning Nightweave and meet heroes of renown like Corrin Evertail himself. Everdell is easy to learn, yet offers satisfying strategic depth and endless replayability. Will the sun shine brightest on your city?
Tainted Grail: Mounted Heroes
This Add-on includes 13 mounted heroes’ collectors models. All mounted models are in same scale as Core Box heroes.
This addon is purely cosmetic and does not include any additional gameplay elements but will make a great addition to your collection ;)
Tainted Grail: King Arthur
This is a special edition resin collectors model from Tainted Grail boardgame featuring diorama of King Artur on the battlefield.
It was created for miniature painters and hobbyist that are looking for the highest quality models.
Each models is cast by hand in highest quality resin by our own professional crew.
Tainted Grail: Companions
This Add-on includes 4 animal companion collectors\' models. You can use them in addition to their standard Item cards found in the Core Box.
Viscounts of the West Kingdom Collector's Box
This Collector\'s Box is designed to fit Viscounts, Gates of Gold, Keeper of Keys, and all additional content, such as promos and metal coins. It fits sleeved cards. The box is the same size as the Collector\'s Boxes for Raiders of the North Sea and Paladins of the West Kingdom (295x295x69mm).
Requires Viscounts of the West Kingdom.
Circadians: Chaos Order
A competitive, confrontational area control game with highly asymmetric Factions. Each Faction has unique Leaders and Attributes, Buildings, and their own personal win condition.
2 Minutes to Midnight
2 Minutes to Midnight is a fresh design exploring the Cold War in 5-year turns starting in 1946 and running for 9 turns to 1990.
Spirit Island: Deluxe Invader Board
The Spirit Island Deluxe Invader Board is a supplemental product to Spirit Island. You must have the core game to play.
Maracaibo
Maracaibo
The Caribbean in the 17th Century: You are seafarers and adventurers, trying to increase your reputation with various nations, establish strong alliances, and obtain wealth and fame.
Tawantinsuyu: The Inca Empire
Gather your people from the villages below and use their unique abilities to strategically place them where they can perform the greatest tasks for you. Climb the steps of the Sun Temple, reaping the rewards of your piety. Build structures that both nourish your people and provide you with benefits no other has at their disposal. Muster an army and conquer villages in the four realms of Tawantinsuyu. Prove yourself a worthy successor to Pachacuti and lead the Inca to glory!
Viscounts of the West Kingdom
Viscounts of the West Kingdom is set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favour in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but gaining favour among the people must be our priority, should there be a sudden shift in power.
Dune: War for Arrakis
Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old rivals, House Harkonnen. Baron Harkonnen crushed the Atreides in a treasonous attack, and now rules the planet with an iron fist.
Pax Pamir: Second Edition
In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.
Viscounts of the West Kingdom: Gates of Gold
In Viscounts of the West Kingdom: Gates of Gold, people from near and far have come to see the splendor of our great city. While most are traders and labourers, eager to make a home for themselves, others seem to have more devious intentions. Can we really trust those who once attacked our walls? Do they truly desire peace? The King has sent his orders, but we will decide who may stay and who must go.
This expansion introduces the new King\'s Order and Outsider Cards, new Building Bonus Cards, Manuscript Boards, and plenty of new Townsfolk, Heroes and Manuscripts Tiles.
Viscounts of the West Kingdom: Keeper of Keys
In Viscounts of the West Kingdom: Keeper of Keys, tensions continue to rise in the King’s court. Some choose to plot in secret, forging alliances with like-minded officials. Others seek out treasures and secrets hidden deep within the castle walls. Will you remain loyal to the very end, or take your future into your own hands?
Spirit Island: Feather & Flame
Fire and flood, flame and featPortada her; ancient powers waken to free their home from a unique adversary’s influence. Can the island survive such turmoil? This product collects our Spirit Island Promo Packs 1 & 2 into one retail-ready box.
Maracaibo: The Uprising
The first big expansion of Maracaibo features several modules and scenarios, e.g. pushing the predominant nations out of the Caribbean (in competitive or cooperative mode). Other elements are asymmetrical player abilities, new optional stories and legacy tiles as well as new project cards. Solo fans will encounter a new rival, Jacque!
Terraforming Mars: Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.
The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance.