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World Control
World Control
All governments have failed & you take the role of a global Player with private armies & trillions in cash on a quest to take out the biggest chunk of the world by any means necessary.
2 Minutes to Midnight
2 Minutes to Midnight is a fresh design exploring the Cold War in 5-year turns starting in 1946 and running for 9 turns to 1990.
Diplomacy
A game of negotiation, cunning, and deceit. Through making deals and forming alliances, you\'ll expand your empire over pre-World War I Europe. You\'ll have to watch your back as you make and break deals, un-hatch traitorous plots, negotiate, and outwit others to gain dominance of the continent.
This is the 2022 edition
Nemesis: Carnomorph Expansion
This expansion is designed to keep up the pressure in the time between trying to meet your goal and managing the Carnomorphs onboard the ship.
Maracaibo
Maracaibo
The Caribbean in the 17th Century: You are seafarers and adventurers, trying to increase your reputation with various nations, establish strong alliances, and obtain wealth and fame.