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Gravwell: 2nd Edition
In Gravwell, players command spaceships that have been pulled through a black hole, transporting them into a different dimension. With each ship lacking fuel to get home, each player must collect basic elements from surrounding asteroids, using the gravity of the dimension and what little resources they have in order to reach the warp gate that will take them home.
Imperial Miners
Imperial Miners is a light engine-building card game for 1 to 5 players from designer Tim Armstrong (Arcana Rising, Orbis), in which players excavate mines using a clever card activation system. This stand-alone game is set in the popular Imperial Settlers universe and offers beautiful illustrations, easy-to-grasp rules, and satisfying gameplay full of chain reactions and engine-building synergies.
Dawn Of Ulos
For untold eons, the mortal races lived in separate planes, unaware of other worlds beyond their own. But now the dragon god Azema forges a new world by opening rifts to other planes…
Tiny Epic Dungeons: Extra Dice Set
12 Additional Dungeons Dice to support all player counts and do not have to pass the dice.
Hidden Leaders
During his long reign, Emperor Keralon had united the island of Oshra and defeated the horrid Undead. With his sudden death, old conflicts are escalating. The Hill Tribes and the Imperial Army are at the brink of civil war. Only the peaceful Water Folk desperately try to maintain balance. In the shadow of this conflict the Undead arise to throw the land into chaos. All eyes are turned at the six children of the Emperor. They want to follow on the throne of Oshra. Each of them has sympathies for two of the four factions. Who will support the right faction and become the new Emperor?
Khôra: Rise of an Empire
In Khôra: Rise of an Empire, each player is the head of a blossoming city-state in Ancient Greece.On your turn, you must take 2 of the following 7 Actions: Philosophy, Legislation, Culture, Trade, Military, Politics, or Development. Choose Actions that align with your strategy, but which also work with your dice roll.You will need to adapt your strategy constantly and strengthen your Actions by moving your markers up on your Economy, Culture, and Military Tracks.Move up on the Taxes Track to collect highly sought-after Drachmas, the Troop Track to Explore and gather Knowledge tokens, and the Glory Track to capitalize on your Knowledge.
Unlock Achievements and, above all, make sure you have the most points at the end of the 9th Round to be crowned with the laurels of victory
Blue Skies
Blue Skies is fast-playing game for 2-5 players from the designer of Caravan and Burger Joint.
The year is 1979, and the U.S. government has just deregulated the airline industry, opening it to competition in terms of fares, routes, and the airline companies themselves. You represent a new airline that’s trying to set up business in the U.S., but you have an entire country open to you, so where will you set up shop and how can you profit more than the other newcomers to ensure that you survive?
Tiny Epic Galaxies
Tiny Epic Galaxies
In Tiny Epic Galaxies each player controls a galactic empire, aiming to expand their influence by acquiring highly contested planets and increasing their cosmic armada. The game revolves around an innovative dice-rolling combo mechanic. The number of dice you roll is determined by the strength of your galaxy. Each die is engraved with symbols representing the various actions you can take, such as moving a spaceship, increasing your culture or energy resources, or advancing your political or economic influence over newly discovered planets.
Irish Gauge
Irish Gauge, the inaugural title in the Iron Rail series, takes place in mid-1800\'s Ireland. The railway term \'track gauge\' refers to the spacing of the rails on a railway track, measured between the inner faces of the rails. Standard gauge is a precise distance of 4 feet 8.5 inches (or 1,435mm). Distances less than standard gauge are classified as narrow gauge while distances larger are termed broad gauge. The track gauge adopted by the railways in Ireland were 5 feet 3 inches (or 1,600mm).