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  • £11.00 - £88.00

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  • Language: English
  • Mechanism: Area Movement
  • Category: Animals
  • Category: Deduction
  • Category: Dice
Civolution
  • -20%
  • -20%

Civolution

£69.99 £87.49
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Hello, student beings! The cosmic faculty of the Technical Academy of Creation is delighted to welcome you to your Civolution, the final exam in Civilization Design!

For this occasion, we prepared a humanoid scenario on an isolated continent. Here, each of you holds the rank of a local deity which is closely linked to its very own civilization and must lead it to success over the other civilizations. Your developmental possibilities are endless and reach from cultural and technical progress to evolutional adaptations. For example, what would you consider more beneficial to your tribes: inventing the wheel or growing wings? Demonstrate your ability to operate your civilization console and show us how well you can adjust to changeable environmental conditions and mild creational chaos.

Availability: Last items in stock
Human Punishment: The...
  • -40%
  • -40%

Human Punishment: The Beginning

£34.17 £56.95
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Human Punishment: The Beginning is a stand alone game and the Prequel of Human Punishment: Social Deduction 2.0 and it is a semi-cooperate, social deduction & pick-up and deliver hybrid! 3-6 players try to avoid the secret Machine revolution, but Machine spies are everywhere and they try to corrupt the Human players. 

Availability: In stock
Tungaru
  • -50%
  • -50%

Tungaru

£18.48 £36.95
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A medium-weight dice placement and resource conversion euro game where you play as early sea-faring Polynesians seeking to spread their culture across the archipelago of Tungaru.

Availability: In stock
Power Grid: The First Sparks
  • -40%
  • -40%

Power Grid: The First Sparks

£26.97 £44.95
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Power Grid: First Sparks is a standalone game in the Power Grid family for 2-6 players.

As clan leader you are responsible for the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge, to successfully hunt food or to learn to control fire. With help of these skills you will harvest enough food to feed your clan and to spread it far enough to reach new hunting areas.

Availability: In stock
Anomaly
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  • -40%

Anomaly

£35.97 £59.95
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The goal of each team is to eliminate the other by depleting their health pool. Students share a collective health pool. All students and the Anomaly execute their movement behind a player screen, so it\'s rare to know exactly where another player is. Students will try to signal their location to the other students using location hint cards, and the Anomaly in turn will use these cards to triangulate the students\' positions.

Availability: In stock