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7 Wonders 2nd Edition: Leaders
Recruit leaders to further your civilization in this expansion to 7 Wonders.
7 Wonders 2nd Edition: Cities
7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, adds an 8th player (base game supports 7 players), a new type of card (black, representing the remains of cities), and new cards of old types (two new wonders: Petra and Byzantium, 3 new guild and 6 new leader cards). This expansion is more aggressive, with greatly increased interaction between players, who are still trying to score more points than anyone else.
Honey Buzz
"The bees have discovered economics. The queens believe that if they sell honey to the bears, badgers, and woodland creatures, they will find peace and prosperity. "
Gaia
Gaïa is a 2-5 player game in which you create a world, instill life in it, build cities, try to satisfy their needs, and use godly powers to shape the world to your benefit.
Mint Works
Mint Works is a light and straightforward worker placement game. Its compact size makes it easy to put in your pocket and take it anywhere. Its simple rules make it easy to introduce new players to the genre of worker placement.
Terraforming Mars: Turmoil Kickstarter Edition
Contains 5 Dual Layer Boards + 17 Promo Cards.
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.
The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance.
Rivals for Catan
"Take the role of a prince of Catan, competing to build the most prosperous province! Gather resources, build settlements and roads and play action cards that effect either their own province or others\'. Discover the game for the first time with the Introductory Game, then try three new Theme Games that add new cards and effects to offer different experiences every time."
Agricola: Consul Dirigens Deck
120 new cards for Agricola. 96 cards of this set are the missing numbers from the Corbarius and Dulcinaria Deck, thus completing the available four decks (Artifex, Bubulcus, Corbarius and Dulcinaria). The remaining 24 cards form a mini expansion, called Parent Cards. This mini expansion consists of 12 Mother and 12 Father cards which grand a bonus either during the game or at game end.
Agricola: Artifex Deck
This expansion contains 120 occupation and minor improvement cards for use with the revised edition of Agricola.
Planet Defenders
Planet Defenders
In the far future, humans have colonized hundreds of worlds throughout the galaxy. Robots have been in use for centuries and millions have been discarded over the years. Discarded robots litter the galaxy and have become a problem for man-kind.
Ark Nova
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.
Concordia
Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor ? all to gain the chance to emerge victorious!
Cyclades
Players must buy the favour of the gods in their race to be the first player to build two cities in the Ancient Greek island group known as the Cyclades.
The Magnificent
The Magnificent is a tightly designed Eurogame from the creators of Santa Maria set in a mystical world beautifully illustrated by French artist Martin Mottet.
Khôra: Rise of an Empire
In Khôra: Rise of an Empire, each player is the head of a blossoming city-state in Ancient Greece.On your turn, you must take 2 of the following 7 Actions: Philosophy, Legislation, Culture, Trade, Military, Politics, or Development. Choose Actions that align with your strategy, but which also work with your dice roll.You will need to adapt your strategy constantly and strengthen your Actions by moving your markers up on your Economy, Culture, and Military Tracks.Move up on the Taxes Track to collect highly sought-after Drachmas, the Troop Track to Explore and gather Knowledge tokens, and the Glory Track to capitalize on your Knowledge.
Unlock Achievements and, above all, make sure you have the most points at the end of the 9th Round to be crowned with the laurels of victory
Chocolate Factory
Make the best chocolate you can and sell it all to corner shops and department stores. Earn the most profit to become the champion chocolatier!
7 Wonders Duel - Pantheon
Court the favour of ancient deities to elevate your fledgling civilisation in this divine expansion to 7 Wonders Duel!
7 Wonders Duel
"The award-winning 7 Wonders is transformed into an intense two-player face-off. Draft cards from the market with careful timing, engage in military rivalry and build your wonders!"
7 Wonders 2nd Edition: Armada
Use your fleet to advance your civilization and do battle with everyone else.
7 Wonders 2nd edition
7 Wonders 2nd edition
Make the right decisions to lead your civilization to prosperity!
Terraforming Mars: Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.
The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance.
Terraforming Mars: Colonies
Terraforming Mars: Colonies
Our world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal — the terraforming of Mars. Send your trade fleet to distant moons! Colonize the clouds of Jupiter! And let your Earth assets propel you to success!
Terraforming Mars: Prelude
As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars - this is the prelude to your greatest endeavors!
Terraforming Mars: Venus Next
Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.