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Gloomhaven 2nd Edition: Solo Scenarios
A set of scenarios specifically designed for strategic solo play - scenarios that would highlight the strengths and weaknesses of each class and force players to really get under the hood and learn to play each class masterfully. This includes a 24-page scenario book of 17 all-new solo scenarios and a deck of 17 item cards - 1 item each class rewarded for completing their mission.
Gloomhaven 2nd Edition
Gloomhaven: Second Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers. The world, story, and challenging gameplay are all still the same, but there is a plethora of additional content to explore. Even for those who have played Gloomhaven before, this edition brings new material to the table, with rebalanced and redesigned mercenary classes, items, and scenarios, as well as brand new artwork, newly written narrative and events, updated miniatures, a new faction-based reputation system, and more.
Beyond the Horizon
Beyond the Horizon is a civilization game in which players compete to become the most influential society in history through exploration and expansion, development and production, research and technological advancement.
The game is played over a variable number of rounds until enough goals have been achieved to signal the end of the game. Along the way, players will earn points for exploring new lands, settling and building new cities, advancing technologically, and increasing their cultural and economic development. The player with the most points at the end of the game wins.
Weirdwood Manor
Weirdwood Manor is a cooperative board game that marries great adventure gameplay with some euro-inspired underpinnings, as you and your group of valiant companions battle to protect Weirdwood Manor and its enigmatic ruler, Lady Weirdwood, from an invading Fae Monster and his Clockwork Scarab minions.
Oath: Chronicles of Empire and Exile
Oath: Chronicles of Empire and Exile is a one to six player strategy board game where players will guide the course of history in an ancient land. They might attempt to bolster the power of the Chancellor or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game\'s core victory condition.
Root - A Game of Woodland Might & Right
Root A Game of Woodland Might & Right
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the \'Riverfolk\' expansion) players battle for control of a vast wilderness.
Last Light: Infinity
New challengers have arrived to squabble over the last star in the known universe!
INFINITY adds 10 new aliens to Last Light and adds components to bring the game up to eight players while keeping the same speed of gameplay!
Last Light
Last Light is a fast-paced 4x game with 3D planets and a rotating board in which players playing asymmetrical alien factions simultaneously gather light right before the heat death of the universe. Each turn, players select an action card, then all players take their actions simultaneously, exploring planets, mining for resources, gaining new technologies, and commanding fleets all while racing to the center of a rotating board to the last known white dwarf star to gather light for their civilization to survive.
Tusk!: Surviving the Ice Age
It\'s a race against time as the Ice Age approaches. You will need strength and food to survive and lots of it. The mammoth offers your tribes food beyond your wildest dreams, but they are powerful beasts.
Mercurial: Deluxe Edition
After an arduous journey through the otherworldly land of Valanyr, your caravan finally arrives at Camp Trinity — a young, thriving settlement built atop a ruined kingdom once decimated by an ancient cataclysm.
Blood Rage
Take control of Viking clans and battle to gain as much glory as possible before Ragnarok consumes the land! This visually striking game is fast-paced but highly strategic.
Spirit Island: Deluxe Invader Board
The Spirit Island Deluxe Invader Board is a supplemental product to Spirit Island. You must have the core game to play.
AuZtralia: TaZmania
In AuZtralia, humanity came to build a new world after a long war against the Old Ones. They failed. The old terrors were waiting for them and pushed them back to the coast. Now their only hope lies in a nearby small island, TaZmania. Will this be the promised land?
Alchemists: The King's Golem
"Add a new layer of logic-puzzles and deduction to Alchemists with four modular expansions! Can you figure out how to animate a golem - and, equally importantly, can you convince the king that you are making progress?"
20th Century
In the 20th Century, every region strives to develop. Some become financial leaders, others become centers of learning. Science and commerce propel nations into the future – but what kind of future? Growth produces waste, and advances come with a cost to the environment. How will you mitigate the inevitable ecological catastrophes?