Filter By

Minimum players

Minimum players

Maximum players

Maximum players

Average game length

Average game length

Minimum age

Minimum age

Difficulty level

Difficulty level

Mechanism

Mechanism

Category

Category

Strategy

Strategy

Active filters

  • Mechanism: Melding and Splaying
  • Mechanism: Turn Order: Role Order
  • Category: Exploration
  • Category: Space Exploration
Interstellar
  • -20%
  • -20%

Interstellar

£75.96 £94.95
Free Shipping

Aboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrimage to the stars. The journey will last many decades as you perform actions and place workers to develop technology for survival, terraforming, and colonization along the way. You must also battle many hardships like cancer, stress, or combat against gray goo, and mutineers in a delicate balancing act of tableaux management, decision making, and risky dice rolling. Entire sections of the ship are lost to erosion, lightning, desperation “fryby” star-diving, and foolhardy experiments. Players must negotiate risks and challenges together in a cooperative sense and survive the journey, but competitively, must have the most victory points to win.

Availability: In stock
Expeditions
  • -22%
  • -22%

Expeditions

£62.36 £79.95
Free Shipping

The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.

Availability: In stock
Race for the Galaxy
  • -20%
  • -20%

Race for the Galaxy

£30.36 £37.95
Free Shipping

Race for the Galaxy

In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.

Availability: Out of Stock