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  • Mechanism: Grid Movement
  • Mechanism: Movement Points
  • Category: Environmental
Tribes of The Wind
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Tribes of The Wind

£39.32 £47.95
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In a post-apocalyptic world, the tribes of the wind are going to rebuild the world on the polluted ruins from the past.

Players will have to plant forests, build new villages and temples, and decontaminate surrounding areas.

Availability: Last items in stock
Habitats
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Habitats

£33.96 £39.95
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In Habitats, each player builds a big wildlife park without cages or fences. The animals in your park need their natural habitats: grassland, bush, rocks or lakes. The zebra needs a big area of grass and some water adjacent, for example, while a bat needs rocks and bush and water, a hart needs bush and grass, and a crocodile needs mainly water. There is a snake, baboon, bee, elephant, otter, lizard, turtle, eagle, meerkat, scorpio, hog, catfish, rhino, etc., each with its own landscape requirements — 68 different animals in total.

Availability: Out of Stock