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  • Minimum age: 10
  • Mechanism: Square Grid
  • Mechanism: Turn Order: Progressive
  • Category: Card Game
  • Category: Territory Building
Habitats
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Habitats

£33.96 £39.95
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In Habitats, each player builds a big wildlife park without cages or fences. The animals in your park need their natural habitats: grassland, bush, rocks or lakes. The zebra needs a big area of grass and some water adjacent, for example, while a bat needs rocks and bush and water, a hart needs bush and grass, and a crocodile needs mainly water. There is a snake, baboon, bee, elephant, otter, lizard, turtle, eagle, meerkat, scorpio, hog, catfish, rhino, etc., each with its own landscape requirements — 68 different animals in total.

Availability: Last items in stock
Keystone: North America...
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Keystone: North America (Deluxe)

£53.36 £59.95
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In Keystone: North America, you and your friends will take on the role of biologists and work to build an interconnected ecosystem through the careful placement of cards. Use skills, introduce important Keystone animals, and perform wildlife research to maximize your points.

Availability: Last items in stock
Paladin Vs Siren - Mage...
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  • -25%

Paladin Vs Siren - Mage Wars: Arena

£29.96 £39.95
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To confront the militaristic power of Ivarium, Paladin forces from Westlock have been dispatched to the East. Meanwhile, the southern coastline roils. The Merren, a reclusive unterwater race, have risen from the deeps, and stormed the coastal cities. Their mysterious Siren Mages have emerged, with a new range of Water, Mind, and song based magics.

Availability: In stock