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Stardew Valley: The Board Game
A cooperative board game of farming and friendship based on the Stardew Valley video game by Eric Barone. Work together with your fellow farmers to save the Valley from the nefarious JojaMart Corporation!
Clank!: Catacombs – Lairs and Lost Chambers
Delve deeper than ever before in CLANK! Catacombs: Lairs and Lost Chambers!
Strange sounds have been heard beneath the catacombs...Brave the lairs of the enigmatic Sphinx, the petrifying Medusa, or the formidable Living Statues.
Discover lost Chambers, each with a unique power found nowhere else in the dungeon. Collect trophies of your adventures to help your legend grow!
—description from the publisher
Rats of Wistar
In Rats of Wistar, you play the role of one of the four rats who organized the escape from a lab. As such, you will have to lead your family to prove that you are the most deserving of leading the entire colony. Thanks to your extraordinary skills, you will be able to explore the Farm until you reach the pantry to be able to grab the appetizing cheese; exploiting the artifacts abandoned by humans at the edge of the Wood, you will create new inventions and expand your lair under the trees, digging new rooms and building new beds.
Wise Guys
Flappers dance the Charleston at fabulous parties fueled by the booze your gang distributes. Schmooze with the politicians as you fund their election campaigns and let the voters know which way to vote, if they know what’s good for them. With enough clout at City Hall, there’s nothing to fear from the law — you can sell booze on the streets and literally get away with murder. In Wise Guys, players control rival gangs, competing to be the most successful ‘alky runners’ in Chicago during the Prohibition.
Spirit Island: Deluxe Invader Board
The Spirit Island Deluxe Invader Board is a supplemental product to Spirit Island. You must have the core game to play.
Intrepid
Intrepid is a game about surviving 220 miles above Earth aboard the International Space Station. Players take the role of astronauts from a variety of nations, bringing their unique technologies to bear. Players must work together to generate enough life-sustaining resources each round, all while working to resolve the disaster they are facing.
Concordia
Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor ? all to gain the chance to emerge victorious!
Clank! In Space!
Clank! In! Space!
The evil Lord Eradikus has all but conquered the galaxy, and is now on a victory lap across the sector in his flagship, Eradikus Prime. He may rule with an iron grip, but his most prized artifacts are about to slip through his cyborg claws.
Power Grid: Australia/Indian Subcontinent
Power Grid: Australia & Indian Subcontinent includes two new maps for Power Grid: Recharged or Power Grid.
The Australia map challenges players with several independent power networks. Players now the ability to sell uranium.
The Indian Subcontinent map offers a more restrictive resource market. It can punish players who expand too quickly with power outages!
Power Grid: Russia/Japan
Power Grid: Russia / Japan includes two new maps for Power Grid: Recharged or Power Grid.
Russia: This map features a restricted market for power plants. Additionally, the standard rules for exchanging out of date power plants are changed. The players are forced to completely rethink their strategies.
Japan: Based on the crowded geographical surroundings, the players can start two separate networks in Japan. The first connections are restricted to certain cities, guaranteeing a tough fight for the best networks.
Power Grid: Benelux/Central Europe
Power Grid: Benelux & Central Europe includes two new maps for Power Grid: Recharged or Power Grid.
Concordia: Gallia / Corsica
Concordia: Gallia / Corsica is an expansion for Concordia that contains two maps for new strategic challenges
Temporum
In some of the best versions of reality, the Egyptians discover America, the industrial revolution happens early, and robots take over. In others, the Renaissance produces a plutocracy which leads to a utopia(or perhaps to anarchy). It’s all in the subtle details.
Power Grid: Québec/Baden-Württemberg
Power Grid: Québec & Baden-Württemberg includes two new maps for Power Grid: Recharged or Power Grid.
Québec offers ecological power plants that stay on the market longer. This makes it easier for players to acquire these plants that consume no resources.
20th Century
In the 20th Century, every region strives to develop. Some become financial leaders, others become centers of learning. Science and commerce propel nations into the future – but what kind of future? Growth produces waste, and advances come with a cost to the environment. How will you mitigate the inevitable ecological catastrophes?
Clank! In Space!: Cyber Station 11
Episode XI
Cyber Station 11
Eager to prove her worth to Lord Eradikus, COMMANDER PREON has built a research station on the edge of civilized space. There, she\'s developing strange and powerful CYBERWARE -- and using all the best of it to augment her own half- mechanical body.
Tash-Kalar: Arena of Legends
Tash Kalar: Arena of Legends
Two to four summoners will battle each other and test their skill and strategy in a short but intense battle. By intelligently deploying their minions, they will create magic patterns to summon powerful beings, and then use them to destroy the forces of their opponents or to prepare patterns for the final legendary beings.
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
Wasteland Express Delivery Service
Wasteland Express Delivery Service
Take on the role of drivers inhabiting a post-apocalyptic wasteland riddled with outrageous, unhinged and otherworldly characters set on unleashing mayhem at every turn. In order to survive in this deranged universe, drivers must deliver food water and guns between the handful of settlements pockmarked through the Wasteland.
Kutná Hora: The City of Silver – Metal Coins Set
Kutná Hora: The City of Silver - Metal Coins Set
Based on the Prague groschen, the coin minted from Kutná Hora\'s silver for over 200 years.
Game Accessory includes:
10 Twenties
16 Fives
25 Ones
Coin holder
Mistborn: The Deckbuilding Game
Based on the hit Mistborn novel series by Brandon Sanderson, the Mistborn Deckbuilding game takes players into the world of Scadrial! From designer John D Clair, players get to control iconic characters from the series and "burn" metals to unlock Allomantic powers in fast-paced battles.
Kutná Hora: The City of Silver
Join other ambitious guild leaders in mining and developing the famous City of Silver during its period of rapid economic growth and expansion in the 14th century — from the first discovery of silver near the Cistercian monastery to the construction of Kutná Hora, which quickly became one of the most important cities in central Europe.
Kutná Hora: The City of Silver is a historical city-building Eurogame for 2-4 players that features a real-life supply and demand experience in which every action you take has an impact on the game\'s dynamic economic systems.
Spirit Island: Premium Token Pack 2
A set of 201 custom wooden silkscreened tokens including Incarna, Deeps, Vitality, Quake, Element, and even some extra Stife, Badlands, 1-Energy, and Fear tokens! This set of tokens comes packaged in a full-color box roughly the size of the Branch & Claw expansion.
Spirit Island: Nature Incarnate
Since time untold, Spirits have existed on the Island. There are Spirits whose names are known by the local Dahan people — Spirits of growth and fire, of strength and river. But these are not the only Spirits… Legends whispered on the rarest of days tell stories of Spirits from the deepest, furthest reaches of the land. Powerful forces of nature that have not been witnessed in ages.