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Maximum Apocalypse: Jurassic Perils
The Scientific community made a huge mistake. We were arrogant to think that we could play god and contain mother nature. We didn\'t just bring back the dinosaurs, we also brought back Jurassic viruses and diseases that decimated our population.
Viticulture: Moor Visitors Expansion
The Moor Visitors Expansion adds 40 new visitors to any version of Viticulture (as well as reprints of the Promoter and Harvest Machine cards).
John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.