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Gearworks
Gearworks
Your life in the workshop is a monotonous affair. You were once a renowned machinist, but after the accident twelve years ago it\'s been a long road to recovery. Since then, your machines never work very well, or for very long, before they break. The workshop owner has given you one more chance to prove your worth.
Proving Grounds
Proving Grounds
Maia Strongheart stands alone against the world. A cabal of conspirators has framed her for the death of her own mother, the Sun Queen, and they intend to usurp the throne from her family. To prove her own innocence and reclaim her birthright, Maia must step into the proving grounds to complete a trial that will stretch her combat skills to the limit. Will the Wizened\'s chosen daughter vanquish her foes in the arena? Or will she be overwhelmed by the conspirators and their evil aspirations?
Planetarium
In Planetarium a new and unique solar system will be forged from the swirling mass of matter that orbits its star. Players will take part in this creation, moving tokens to simulate gravity and the accretion of matter, crashing it onto planets that have begun to form. Cards will be played that evolve each planet in significant and varied ways; from scorching one into a barren waste, to transforming another into a potential nursery for life. Planets also migrate in their orbits, and each game ends with a completely unique system.
Kingswood
The King has assembled the most prominent town guilds and issued them a challenge: rid the surrounding forest of monsters. Defeating monsters will earn your guild widespread fame and glory!
Warp's Edge: Anomaly
Far from home. Deep in hostile territory. Your starfighter’s overclocked warp drive is now creating anomalies, little tears in the fabric of spacetime that alter situations and require you to adapt on the fly. Can you use these anomalies to your advantage? Trust your instincts. The citizens of the Outer Rim are counting on you.
Subdivision
Subdivision
Subdivision mimics the city-building feel of Bézier Games\' Suburbia, but differs in scope as now each player has been allocated a specific area in which to create the best possible subdivision, filling it with residential, commercial, industrial, civic, and luxury zones, while balancing various improvements to the area, including roads, schools, parks, sidewalks, and lakes. By the end of the game, each player will have created a unique, custom neighbourhood with areas that interact with each other, hoping to outscore the competition by having the best subdivision.