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Dominion: Seaside - 2nd Edition Update Pack
Dominion: Seaside (Second Edition) contains nine new types of Kingdom cards, which will be released on their own as an update pack for those who own the first edition of this expansion. A few cards will receive minor errata, but these will not appear in the update pack.
The King is Dead
The King is dead. The kingdom is divided. Three factions - the Scottish, the Welsh, and the English - vie for control and, across the sea, foreign invaders prepare to take advantage of the chaos. Players must marshal their limited resources to influence this power struggle, while ensuring that the faction that rises to dominate the realm favours them above all other claimants to the throne.
Smash Up: Excellent Movies, Dudes!
Smash Up is back with a rad to the extreme expansion featuring the best in 80’s cinema! Or, as close as we can legally get to it without attracting the attention of some lawyer dude. Get ready to go back in time (again!), rustle some wraiths, burst some chests, and unload insane amounts of action on some dweebs!
Dominion Hinterlands 2nd Edition Update Pack
This update pack will update your copy of Dominion Hinterlands 1st Edition to 2nd Edition.
Dominion Hinterlands 2nd Edition
Hinterlands is 6th expansion to Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.
Dominion Prosperity 2nd Edition
This is the 4th expansion to the game of Dominion. It adds 25 new Kingdom cards to Dominion, plus 2 new Basic cards that let players keep building up past Gold and Province. The central theme is wealth; there are treasures with abilities, cards that interact with treasures, and powerful expensive cards.
Blazon
The use of various symbols and devices to signify individuals and groups dates to the age of antiquity. Warriors often decorated their shields with patterns and mythological creatures.
Herrlof
Scandinavia during the viking age, from roughly 800 until 1050 AD, is characterized by powerful magnates (or chieftains) and kings. The title of king is not inherited, you fight for it. The leading magnate is recognised by the others as \'first among equals\'. Four magnates now battle for Herrlof: the victory and praise gained in war. Who will become the next Viking king?
Rivals for Catan
"Take the role of a prince of Catan, competing to build the most prosperous province! Gather resources, build settlements and roads and play action cards that effect either their own province or others\'. Discover the game for the first time with the Introductory Game, then try three new Theme Games that add new cards and effects to offer different experiences every time."
Herrlof
Scandinavia during the viking age, from roughly 800 until 1050 AD, is characterized by powerful magnates (or chieftains) and kings. The title of king is not inherited, you fight for it. The leading magnate is recognised by the others as \'first among equals\'. Four magnates now battle for Herrlof: the victory and praise gained in war. Who will become the next Viking king?
Smash Up: Cease and Desist Expansion
Add even more hilarity and combos into your games of Smash Up with four new factions that in no way whatsoever resemble popular movies and TV shows - the Astroknights, Changerbots, Star Roamers and Ignobles!
Royal Visit
The whole valley is buzzing: the King is coming! Prestige awaits your family if the Majesty and the court accept your invitation to visit your magnificent chateau. Use the powers of your wizard, court jester and guards to coax the King to your domain in this game of tug-of-war. It takes clever card play and subtle strategy to emerge victorious!
Dominion: Intrigue - 2nd Edition
Intrigue is the 1st expansion to Dominion. It has 300 cards, with 26 new Kingdom cards. There are victory cards that do things for you, underlings that give you a choice as to what they do, and a variety of other cards.
Asara
Compete with your fellow players for the most beautiful towers. Players take on the roles of famous architects and, using their chicanery, try to obtain the best construction parts. Using these parts, the exuberant towers are erected. Think ahead and use your tactical sense. It will help you to stay ahead of the other players. Become the greatest architect of the country. Exciting construction entertainment for the whole family.
Temporum
In some of the best versions of reality, the Egyptians discover America, the industrial revolution happens early, and robots take over. In others, the Renaissance produces a plutocracy which leads to a utopia(or perhaps to anarchy). It’s all in the subtle details.
Fürstenfeld
Furstenfeld is an economic game for 2-5 players.
The players are princes and own their own “Fürstenfeld”, where they produce hops, barley, and spring water. They sell their harvest to different breweries, which have different demands for the 3 goods.
Raiders of the North Sea: Hall of Heroes
In Raiders of the North Sea: Hall of Heroes, a mead hall has been constructed, attracting a new breed of adventurers. Each raid brings new quests for the daring to endure. But with mead in abundance, there is little room for the wary. So sharpen your axe and ready your shield, there are new adventures awaiting!
Raiders of the North Sea: Fields of Fame
In Raiders of the North Sea: Fields of Fame, enemy jarls have joined forces to help defend against the onslaught of raids on their settlements. But despite their threats, there is fame awaiting those who seek to kill or subdue them. Encountering a jarl is sure to bring injury, but now is no time for the faint-hearted. Onwards to the battlefield!
Dominion: Alchemy
Alchemy is the 3rd expansion Dominion. It adds new Kingdom cards to Dominion and as it is an expansion, you will need Dominion, or Dominion: Intrigue to play the game.
Dominion: Hinterlands
Hinterlands is 6th expansion to Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.
Dominion: Dark Ages
Dark Ages is the 7th expansion to Dominion. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.
Dominion: Guilds & Cornucopia
The 5th and 8th expansions to Dominion have been combined in a single box to match the size of most of the other Dominion expansions. Cornucopia and Guilds are in the same box with many new features and lots of new cards which can be added to Dominion.
Dominion: Nocturne
This is the 11th expansion to Dominion. It has 500 cards, with 33 new Kingdom cards. There are Night cards, which are played after the Buy phase; Heirlooms that replace starting Coppers; Fate and Doom cards that give out Boons and Hexes; and a variety of extra cards that other cards can provide.
Dominion: Renaissance
Renaissance is the 12th expansion to Dominion. It has 300 cards, with 25 new Kingdom cards. There are tokens that let you save coins and actions for later, Projects that grant abilities, and Artifacts to fight over.