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Quartermaster General: WW2 - 2nd Edition
Quartermaster General: WW2 - 2nd Edition
Quartermaster General is a fast-paced game that puts you in command of the major powers of the Second World War. In the game, supply is crucial to keep your armies and navies fighting; destroy your enemies\' supply lines and their forces will surrender!
Successors: Giant Playing Mat
Alexander the Great is dead. All his most loyal generals tribute their respect to their dead king, staring at his ring, a symbol of great power... and the war of the succession is soon to come! Successors is one of the best multiplayer strategy games ever published and this new fourth edition published by PHALANX promises to become the best edition ever of this classic boardgame.
Memoir '44: Operation Overlord
Increase the scale of your WWII battles as Operation Overlord expands Memoir \'44 to up to four players per side with a military-style chain of command!
Imperial Struggle + Update Kit
Imperial Struggle is a two-player game depicting the 18th-century rivalry between France and Britain. It begins in 1697, as the two realms wait warily for the King of Spain to name an heir, and ends in 1789, when a new order brought down the Bastille. The game is not merely about war: both France and Britain must build the foundations of colonial wealth, deal with the other nations of Europe, and compete for glory across the span of human endeavor.
The Dwarves Big Box
The Dwarves face the dark threat of Orcs, Trolls and Älfar. To defeat evil they have to join forces and coordinate their actions. Based on the series of novels by Markus Heitz, the cooperative game for 2 to 6 players aged 10 and up throws players into various scenarios
Britannia: Classic & Duel Edition
Britannia: Classic & Duel Edition
The much-loved historical board game Britannia returns – now published by PSC Games! This edition includes over 200 beautifully sculpted plastic miniatures and two ways to play: Classic Britannia (traditional play for 4 gamers on the standard board) and new Duel Britannia (faster play for 2 gamers on a new board).
Punic Island: Campaign Commander Volume III
M.O.D.O.K. - Marvel: Crisis Protocol
Marvel: Crisis Protocol - M.O.D.O.K. (Inglés)
A.I.M. scientist George Tarleton had the dubious distinction of being chosen as the subject for a procedure which would transform him into a unique, bio-engineered living computer.
Hulk - Marvel: Crisis Protocol
Hulk allows you to add one new character to the Marvel: Crisis Protocol miniatures game. ... The results of this extreme exposure caused the soft-spoken Banner to transform into a raging green-skinned monster known as the Hulk.
The Great War: Whippet tank pack
The Great War: Whippet tank pack
The Great War Whippet tank booster pack - contains 3 x assembled and basic painted 1/100th scale (15mm) Whippet tank models.
Stronghold 2nd Edition
Stronghold is a two-player game telling the story of a siege. Players take opposing sides: one has to defend the stronghold, and the other has to break into the castle as soon as possible. The game board represents the stronghold itself as well as the surrounding terrain, where enemy forces are placed and whence they proceed to the walls.
This War Without an Enemy
This War Without an Enemy is a 2-player strategic block wargame, funding for which will be launched on Kickstarter on 21st January 2020. The game centres on the First English Civil War, when the Royalist forces fighting for King Charles I were opposed by the English Parliamentarian troops and their Scottish allies, the Covenanters, in a struggle for political, economic and religious control of England.
Red Alert: Space Fleet Warfare
Red Alert: Space Fleet Warfare
Richard Borg heads into space in this exciting new Commands & Colours board game – including two complete fleets of hard plastic starships!
Root: The Underworld Expansion
Delve deeper into the world of root with the Underworld Expansion, which adds two new factions and a new board.
Clan Invasion - BattleTech: Technical Readout
On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Lightstumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the Clans. At first sweeping all before them with their advanced technologies, the Clans met defeat at the Battle of Tukayyid and were stymied by a 15-year truce. With the clock ticking, the Inner Sphere’s elite took the battle directly to the Clan Homeworlds. There, the destruction of Clan Smoke Jaguar and the defeat of the Clans in the Great Refusal ended the invasion.