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Wargames

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  • Average game length: 90 min
  • Minimum age: 10
Root: The Marauder Expansion
  • -23%
  • -23%

Root: The Marauder Expansion

£38.46 £49.95
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Root: The Marauder Expansion introduces two new factions to the Woodland⁠—the Lord of the Hundreds and Keepers in Iron—alongside four hirelings and a new setup draft suitable for both casual and competitive play.

Availability: Last items in stock
Root: Landmarks Pack
  • -20%
  • -20%

Root: Landmarks Pack

£7.96 £9.95
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Bring the Root Woodland to life with landmarks! Landmarks add unique powers to their clearings and can be added to games with any player count.

Availability: In stock
Root: The Clockwork...
  • -23%
  • -23%

Root: The Clockwork Expansion 2

£30.76 £39.95
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Root: The Clockwork Expansion 2 adds four new automated opponents. Compete against the:

Lizard Cult.

Riverfolk Company.

Corvid Conspiracy.

Underground Duchy.

Also, it contains new trait cards to spice up the factions from the first Clockwork expansion. To use this product, you must have the Underworld and/or Riverfolk Expansions.

Availability: In stock
The Dwarves Big Box
  • -15%
  • -15%

The Dwarves Big Box

£42.46 £49.95
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The Dwarves face the dark threat of Orcs, Trolls and Älfar. To defeat evil they have to join forces and coordinate their actions. Based on the series of novels by Markus Heitz, the cooperative game for 2 to 6 players aged 10 and up throws players into various scenarios

Availability: Last items in stock
Stronghold 2nd Edition
  • -25%
  • -25%

Stronghold 2nd Edition

£48.71 £64.95
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Stronghold is a two-player game telling the story of a siege. Players take opposing sides: one has to defend the stronghold, and the other has to break into the castle as soon as possible. The game board represents the stronghold itself as well as the surrounding terrain, where enemy forces are placed and whence they proceed to the walls.

Availability: Last items in stock
Clan Invasion - BattleTech:...
  • -25%
  • -25%

Clan Invasion - BattleTech: Technical Readout

£29.96 £39.95
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On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Lightstumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the Clans. At first sweeping all before them with their advanced technologies, the Clans met defeat at the Battle of Tukayyid and were stymied by a 15-year truce. With the clock ticking, the Inner Sphere’s elite took the battle directly to the Clan Homeworlds. There, the destruction of Clan Smoke Jaguar and the defeat of the Clans in the Great Refusal ended the invasion.

Availability: Last items in stock