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Halls of Hegra
From an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2.
Race to Moscow: Giant Playing Mat
1260 x 840 mm, 2 mm thick, one side printed eco-leather playing mat. The mat is language independent.
1941: Race to Moscow - Axis Aircraft Expansion
Axis Aircraft Expansion upgrade - a set of three Ju.87 and one S.boat miniatures in players colors.
Dimensions:8cm x 30cm x 6cm
Weight:140 g
2 Minutes to Midnight
2 Minutes to Midnight is a fresh design exploring the Cold War in 5-year turns starting in 1946 and running for 9 turns to 1990.
Days And Nights: Red Army Miniature Pack
Days & Nights: Red Army Pack is an add-on pack that contains 28 miniatures compatible with both Days of Ire and Nights of Fire. It also contains a small deck expansion to Nights of Fire, and an additional deck allowing campaign play.
In Campaign mode you can play a game of Days of Ire followed by a game of Nights of Fire (solo, cooperative, or conflict mode up to 1v2 supported), and have the winner decided only at the end!
Days Of Ire: Budapest 1956
It\'s 1956, and waves of protest in Poland are once again showing cracks of the Eastern European communist bloc. Emboldened by these signs, students and intellectuals in Budapest, the Hungarian capital, organize a protest of previously unseen magnitudes. As the communist leadership sweeps in to kill the movement in its tracks a violent response is provoked, thus sparking the Revolution of the 23rd of October.
Blitzkrieg!: World War Two in 20 Minutes
New Square Edition: Now includes Nippon expansion, updated Axis bag art, and an updated rulebook!
Recreate World War Two in 20 minutes! The perfect wargame for non-wargamers, Blitzkrieg! allows two players to battle across the War’s most iconic theatres, winning key campaigns and building military might.
Resist!
Spain, 1936: General Franco and his troops advance through the territories of Spain, giving way to a long period of civil war and repression. After the Spanish Civil War, a group of loyalists to the Republic continued the armed struggle, forming resistance groups better known as «Maquis». Hidden in the mountains, these men and women risked their lives to defend the ideals of democracy and freedom.
Dune: War for Arrakis
Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old rivals, House Harkonnen. Baron Harkonnen crushed the Atreides in a treasonous attack, and now rules the planet with an iron fist.
Undaunted 2200: Callisto
Jovian Moon Base - Callisto, 22nd Century AD: Tensions have arisen between the conglomerate of Earth\'s leading corporations that funded the base and the mining collective tasked with operating it. Protests have erupted, strikes been called, and contracts broken. Private security forces have been hired, industrial mining vehicles repurposed for combat, and long-disused military mechs reawoken. The battle for Callisto is about to begin: It\'s time to choose your side.
Undaunted: Reinforcements
In North Africa, the Long Range Desert Group are a thorn in the sides of the Italian forces, disrupting vital lines of communication and striking at strategic targets ranging far and wide. In Normandy, US forces brace against a German counterattack, determined to maintain their foothold in the region. The fighting is intense and the outcome hangs on a knife-edge. With everything at stake, you desperately need reinforcements!