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Paris: La Cité de la Lumière
Paris: La Cité de la Lumière is a two-player board game, designed by José Antonio Abascal, infused with Parisian aesthetics by the artist, Oriol Hernández. The game is set in late 19th century Paris during the 1889 “Exposition Universelle”, when public electricity was a hot topic. Electricity spread throughout the city, creating today’s beautiful nocturnal Parisian streets and coining Paris’s nickname “La Cité de la Lumiére”, the City of Lights. The most well-lit buildings are admired highly by passers-by.
Kahuna
"Who will rule the South Seas? Two Kahuna - ancient sorcerers of the Pacific - compete for dominance on an archipelago consisting of twelve small islands. Using their magic and wisdom, they struggle for control of the islands. They anxiously await the cards handed to them by fate. But when the time is right, they move to capture one, two, or even more islands, trying to gain the upper hand. At the mercy of the magical powers of the South Seas, they quickly realize that even the best magic is no good without strategy."
Paris: Eiffel
The tower built by architect Gustave Eiffel rises high above Paris, announcing the inauguration of the Universal Exposition. There are those who define it as a monstrous iron cyclops and others as the first step into modern architecture. There is no doubt it will leave very few indifferent.
Qawale
Simple yet tactical, Qawale will rock your idea of strategy games.
Lay stones on the path and try to line up four stones in your color.
Qawale is inspired by the tradition of stacking stones along trails and paths in nature.
As you drop these stones along your path, this incredible game will transport you to a place where strategy and nature come together.
Cairn
Inhabitants of the forest and of the sea, it is time to awaken! You will embody shamans and build Megaliths to expand your power and dominate the rival tribe. Activate the unique powers of each new Megalith, but beware: shamans from the opposing tribe can also activate them!
In this intense duel, you must consider each move carefully as you advance your shamans across the play area, banish the opposing shaman and build Megaliths to make your way to victory!
That Time You Killed Me
That Time You Killed Me is a narrative game that introduces new scenarios with unique rules and components as you play. As with any game about mucking about across time, you must play through this content in a strict, unalterable order. Play through 4 different Chapters, each with its own rules and components and increasing difficulty!
Aqualin
Aqualin is a two-player strategy game that is easy to learn but challenging to master. During the game, each player attempts to group together as many matching tiles as possible, and to form the most groups.
Squadro
Novel Design
Simple to learn, rewards repeat plays
Tactile and eye-catching design
In this game of pace and planning ahead, be first to cross the board and back with four out of five pawns to win! But watch out; with the speed of each piece set from the beginning, this is no simple race!
Pylos
Mensa Select award winner
Novice and expert variants included
Simple rules with challenging gameplay
Place your marble on top of the pyramid to win in this fast playing, accessible abstract. With only 15 balls each, you must think tactically. Part game, part sculpture, Pylos is a feast for both the eyes and the mind!
Quantik
Challenging spatial puzzle for two players
Accessible abstract
Fast play time
Nobody wants to be a copycat in Quantik! Be first to place the fourth, unique shape in any column, row, or square on the game board, and you win. Simple but satisfyingly strategic!
Quarto
Original gameplay based on deductive reasoning
Three simple rules but infinitely replayable
In Quarto Classic, simply place four pieces in a row to win. In a tactical twist, however, each one must share something in common, and your challenger selects which pieces you play. Victory lies in the hands of your opponent!
Orlog - Assassin's Creed: Valhalla Dice Game
A real version of the Orlog dice game featured in Assassin\'s Creed® Valhalla. Played extensively by the Norsemen and Anglo-Saxons in every city of the game, Orlog requires two players who use dice rolls and bonus effects to claim victory over their opponent.
Light & Shadow - Onitama
The third expansion for Onitama, Light and Shadow offers a new way to explore the elegant and simple game of martial tactics by introducing a new type of pawn: the Ninja! Unlike other pawns, the Ninja moves secretly, hidden from your opponent\'s view until they are ready to strike...
Targi
Unlike in other cultures, the desert Tuareg men, known as Targi, cover their faces whereas women of the tribe do not wear veils. They run the household and they have the last word at home in the tents. Different families are divided into tribes, headed by the ‘Imascheren’ (or nobles). As leader of a Tuareg tribe, players trade goods from near (such as dates and salt) and far (like pepper), in order to obtain gold and other benefits, and enlarge their family. In each round their new offerings are made. Cards are a means to an end, in order to obtain the popular tribe cards.
Patchwork Express
A smaller and quicker version of the acclaimed two-player abstract game! The same addictive tile-placing mechanics as the original meet a smaller playing area and larger, less complex pieces for a great on-the-go experience.
PÜNCT
PÜNCT
It is a synthesis of the 6 games of the GIPF project
It consists of connecting opposite sides.
On your turn you place a new piece on the board or you move one that is already placed. The more pieces you place, the more chances you have to connect. But beware; each new piece also reveals more what your plan is.
LYNGK
LYNGK
It is a synthesis of the 6 games of the GIPF project
It is played with tokens of 5 different colors. During the game, each player must claim 2 colors, with which tokens they will create a network of multiple movements. The goal is to form stacks of 5 different colored tiles.
GIPF
GIPF
This modern game has already become a classic and takes the category of abstract games to a level until recently unknown
In GIPF, two players alternately move their pieces along the crossed lines of the board. It is a challenging strategy game in which whoever manages to beat his opponent with the best tactics wins.
Onitama: Way of the Wind
“Once again, rival schools have come to Onitama to see who has the dominant Art. But something is different this time: their activity has attracted the attention of a Wind Spirit! This indomitable force will interfere with the students, but it may grant an unforeseen benefit as well…”
Onitama: Sensei's Path
“Let go of the illusion that your Art is superior, that your studies are complete! Take up the Sensei’s Path, and your path towards the true Art is just beginning.” – the Scroll of Onitama