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Werewolves Big Box
In the Werewolves Big Box, you’ll find that the night is filled with lurking creatures who have come to make mischief: not only must you keep watch for werewolves, but also vampires! Can the villagers unmask the monsters hiding in their midst, and banish them all before the final victim falls?
Werewolves: Night of the Vampires
Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose.
The Werewolves of Miller's Hollow
The all-time-classic party game! Werewolves have infiltrated the village and are feasting on a new victim every night. Can you identify who among you is hiding a dark secret and root them out before it\'s too late?
13 Words
13 Words is a co-operative idea-association party game in which the team aims for the highest score possible.
In the Palm of Your Hand
Open Leon\'s souvenir box and discover his amazing life! The 100 cards of the game are as many memories to mime, in the palm of the hand of other players, using 11 different objects. Focus on the sensations you felt to find the right memory! A touching game! «In the Palm of Your Hand» is an innovative and poetic board game that will make you play with the sense of touch.
The Mind
Ever get the feeling you know what your friends are thinking? Could you be telepathic? If so, you’ll find The Mind an experience like no other! This award-winning game of sixth sense and second sight sees you work together against the odds… As a team of up to four, you lay down number cards, from 1 to 100, in the right order… sounds easy right? The catch is, you can’t communicate! You have to use the power of your mind! With over 1 million copies sold The Mind is great for the whole family. Do you have what it takes to beat…The Mind? Let’s become one!
Mysterium Park
Investigate the disappearance of the director of a 1950s fairground where nothing is as it seems! This standalone game offers a shorter, more streamlined version of the cooperative deduction game Mysterium, with a new setting, characters and cards offering fresh challenges for those who have played the longer original.
Mysterium
A team of psychics gather in a haunted house as they attempt to decipher a restless spirit\'s cryptic visions about the nature of their untimely demise! Time is short; you\'ll have to work together to figure out what one of the players is trying to tell you.
Rorschach
Rorschach, named after the Swiss psychiatrist Hermann Rorschach, uses some of his famous inkblot images (and many new ones) to put two teams to the test. The teams earn points by correctly guessing how their members paired randomly selected words with these inkblot images.
Just One
A party game of creative word association! Every round, each player secretly writes a one-word clue to the mystery word on one player\'s card, then that player will guess the mystery word. The twist: if two or more players write down the same clue, it can\'t be shown to the guesser!
Dixit 9 - 10th Anniversary
Celebrate 10 years of the pioneering game of creative communication! Illustrators from each previous expansion return to contribute art to this 84-card set, breathing new life into your games of Dixit with a contrast of abstract styles.
Ultimate Werewolf
16th Century: Suddenly the peaceful country life is over for the inhabitants, because there are some unfriendly werewolves hiding in the small village. The werewolves are slowly spreading and a real danger for all the humans, who live there. Can you rescue the complete village with the other loyal citizens before it is destroyed?
A Fake Artist Goes to New York
A drawing game for everyone!
Everyone is drawing one picture together...and one doesn\'t even know what they draw. There is a fake artist hiding among the real artists - can you find out who it is? The fake artist has to be careful not to be identified and the real artists have to be careful not to make it too easy for the deceiver.