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- Minimum players: 4
I'm a Little Crabby
I’m A Little Crabby is a game of secret hand signals, suspicious friends, and hidden identities. Pick a partner and establish a secret signal, then collect a set of four matching cards. Once you get a matching set, try to tell your partner by using your secret signal. Be careful - if your opponents intercept your signal first, you lose a point. Hide everything and suspect everyone in this game of secret signals.
Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Insider Black
A new, spicier version of the hit conversation game, Insider, which sold 100,000 copies worldwide! While trying to find the correct answer to the quiz you also need to be on the look out for the insider that is manipulating the game from behind the scenes. Some tricky new elements have been added to insider such as, more difficult theme cards, the new "follower" role, and some "off-limits question" cards. You can play with this version only. In addition, you can also add this version together with the original game, Insider, and play with up to 11 people in a team battle. If you want more Insider fun then this is for you!
Insider
"Insider“ combines two fun components: finding the answer to a quiz and revealing the Insider. While communicating to others you have to find the right answers to a quiz and also find the "Insider" that is manipulating the discussion. The Insider will do everything to hide their identity while misleading the others.
Daring Contest
Daring Contest
A party game for best friends who do stupid sh*t together. Some say best friends are the people you can always trust... we don’t.
The Great Dalmuti: Dungeons & Dragons
A gloat-filled, winner-take-all contest in this D&D-themed version of the classic card game.. One round you’re polishing your royal crown, and the next you’re whacking rats in a filthy alley.
Dune: Betrayal
In the social deduction game Dune: Betrayal, players take on the identity of one of the iconic characters of Dune, each representing a distinct role within the factions vying for control amid the sands of Dune.
Rorschach
Rorschach, named after the Swiss psychiatrist Hermann Rorschach, uses some of his famous inkblot images (and many new ones) to put two teams to the test. The teams earn points by correctly guessing how their members paired randomly selected words with these inkblot images.
Bang! - 4th Edition
Recreate an old-fashioned spaghetti western shoot-out, with each player receiving a Character card to determine special abilities and a Role card to determine their goal. Outlaws must kill the Sheriff, Deputies must protect him, the Renegade needs to be the last person standing and the Sheriff must kill all Outlaws and Renegades! Who will be left standing once the bullets are fired?
Codenames: Pictures
Codenames: Pictures - EN
Two rival spymasters know the secret identities of their agents in the field. Their teammates know the agents only by their CODENAMES.
Telestrations: Upside Drawn
This take on the award winning Telestrations game gives a whole new meaning to laugh out loud miscommunication. Telestrations®: Upside Drawn puts a teamwork spin on “The Telephone Game Sketched Out” by putting the pen in one person’s hand, and control of the board in another’s!
Telestrations After Dark
Everything’s better after dark! Our favorite party game is all grown up. Telestrations After Dark is the adults only version of the #1 LOL party game Telestrations. Draw what you see then guess what you saw for hilarious, weird, irresponsible and just plain wrong outcomes. Telestrations After Dark is “adults only” miscommunication at its best!
Telestrations: The Original
Telestrations is The #1 Laugh-Out-Loud Party Game!
Stringamajig
Stringamajig is the party game that’s part drawing game, part charades!
3 Laws of Robotics
3 Laws of Robotics is a lively deduction game for 4-8 players in which you know everyone\'s information except your own!
Undercover - Good Cop Bad Cop
The Undercover expansion to Good Cop Bad Cop® provides each player with an undercover assignment, offering new opportunities to hide Integrity cards and to take special actions. New Equipment cards will help you identify the sneakiest of Kingpins and eliminate even the most resilient Agent. Your Cover protects one of your Integrity cards from investigation and gives you a unique ability that only you can use. Hand out some guns as the Arms Dealer! Protect your teammates as the Bodyguard! Set your sights on your enemies with as the Sniper!
Quest
In Quest, all will show their true colors as Good and Evil struggle for the future of civilization. Hidden amongst King Arthur’s loyal servants are Mordred’s unscrupulous minions. These forces of Evil are few in number, but if they go unknown, they can sabotage Arthur’s great quests.
Codenames Deep Undercover 2.0
Codenames Deep Undercover 2.0
Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.
Cash N' Guns
As gangsters squabbling over how to split the loot, players point foam guns at each other for the rights to the most valuable swag! It\'s one of the most uproarious party games around.
Salem 1692
Accuse and defend your fellow townsfolk as you hunt down the witches of Salem. Act fast, before conspiracy turns you against your own.
Good Cop Bad Cop 3rd Edition
Good Cop Bad Cop® is a hidden identity, bluffing, and deduction game about a corrupted police district for 4-8 players that plays in about 30 minutes.