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Toriki: The Castaway Island
It is the 19th century. You are teenage members of the first scientific expedition to the semi-legendary uninhabited Toriki Island. Just as you’re about to reach your destination, your ship gets caught in a storm and crashes on underwater rocks. With the last of your strength, you swim to shore, and that’s when your adventure begins! Do you have what it takes to face the challenges of a desert island?
The White Castle: Matcha
The tea ceremony lies at the heart of Japanese culture, giving life the most essential and elemental concepts of hospitality, respect, and Zen philosophy. There, they believe that tea, which came from China in the 13th century, resolved the health problems of the Buddhist monks who drank it. Over the years, the tea ceremony evolved to offer the samurai a place of calm, far from the chaos of the battlefield.
Terraforming Mars: Prelude 2
Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau...not to mention five new corporations.
Most of the cards are specifically connected to other expansions of Terraforming Mars (Venus, Colonies, Turmoil), but the 5 Corporations and 15 of the Prelude cards are playable without any of these other expansions.
Gaia Project: The Lost Fleet Expansion
There will be four new factions: Darkanians, Mowyed, Space Giants, Tinkeroids, corresponding to 2 new planet types: proto planets and asteroids
The new layout of the map will feature holes where the ships of the lost fleet and some new planet types will be placed
There will be new smaller sector tiles (edge sectors)
Ships of the lost fleet allow access to new action spaces and technolgies to be found on the new board, aswell as special federation tokens and artifacts, no standard Q.I.C. actions anymore, Q.I.C. actions only available on ships
Distilled: Cask Strength
Distilled is a highly thematic strategy card game about crafting spirits in a distillery, with resource management and push-your-luck elements. In the game, you have inherited a distillery, and are hoping to someday achieve the title of master distiller through purchasing goods, building up your distillery, and creating the world\'s most renowned spirits.
Side Quest: Frostpunk
You signed up for this mission knowing that many have failed before. You\'re leading, what, the umpteenth group of scouts in search of a place to call home? Each day is the same out here — white snow and unbearable cold — but it\'s the grim and desperate faces of your team that keep you from sleeping. After who knows how long trekking through snow, you finally spot something in the distance, an abandoned generator. You\'re almost out of provisions, almost out of time. You have six days to make this ruin inhabitable before you have to turn back and report on what you\'ve accomplished. Will this be yet another false light on the horizon, or a new beginning for your people?
Thorgal: The Board Game (Gamefound Edition)
Thorgal: The Board Game is a cooperative storybook adventure game for 1-4 players aged 14+ designed by Joanna Kijanka, Jan Maurycy, and Rafał Szyma. Players take on the roles of Thorgal, his wife Aaricia, their son Jolan, and Kriss—a deadly female warrior—, and go on a series of adventures.
The game consists of 7 stand-alone scenarios, each taking roughly 90-120 minutes of play. Scenarios do not form a campaign nor have any legacy features, so they can be played by different playgroups and over an extended period of time.
Finca
The players take the roles of Mallorcan farmers, who strive to harvest as many of the island‘s tropical fruits: figs, almonds, olives, oranges, grapes, and lemons, as possible. The players deliver their harvested fruits to the island communities, which have constantly changing requirements during the course of the game. For these deliveries, the players receive victory points. In the end, the player with the most victory points is the winner.
Planta Nubo
In Planta Nubo players grow energy-rich flowers and plants in cloudy gardens – the treetops of the Arbors. Deliver them to bee-like airships which transport them to the biomass converters to be transformed into green energy. Sow woods on the freshly harvested soil. Energize helpful modules while your woods, your bots and the Arbor produce desperately needed oxygen. Make good use of your tools to perform actions and use your garden bot to help you grow flowers. Supply your platform bot with energy to use modules and operate Oxyfarms. Turn your Arbor into the best oxygen production facility! If you produce the most oxygen by the end of the game you win!
Cuba: The Splendid Little War
Cuba: The Splendid Little War, from designer Javier Garcia de Gabiola, is a two-player simulation of the third War of Cuban Independence, which lasted from 1895 to 1898. (This was the last of the three liberation wars fought between Cuba and Spain; the previous wars were the Ten Years\' War (1868-1878) and the Little War (1879-1880). One player controls the forces of the Spanish colonial government, fighting to retain Cuba; the other player controls the Cuban rebels fighting for their independence.
[DAMAGED] Machina Arcana
The 3rd edition Core box of Machina Arcana.
Yokohama
Once Yokohama was just a fishing village, but now at the beginning of the Meiji era it\'s becoming a harbor open to foreign countries and one of the leading trade cities of Japan. As a result, many Japanese products such as copper and raw silk are collected in Yokohama for export to other countries. At the same time, the city is starting to incorporate foreign technology and culture, with even the streets becoming more modernized. In the shadow of this development was the presence of many Yokohama merchants.
Windmill Valley
It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colorful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”).
Honey Buzz: Fall Flavors - Upgraded Player Pieces
Bring some autumn color to your Honey Buzz experience! Upgrade your copy of Honey Buzz with these fall-themed player pieces!
Cartaventura: D-Day
Cartaventura is a pocket-sized collection of historical adventures in the style of a "book in which you are the hero". With the help of cards offering different options, travel, explore and make the right encounters to provide the best possible ending for the hero you play. Each scenario takes place in a different time and place in history.
Molehill Meadows
In Molehill Meadows you play as Mika the Mole, an intrepid adventurer with an affinity for shiny things, a hunger for juicy worms and an innate desire to dig. And dig you will by using polyomino shapes to strategically tunnel paths across flower filled fields, ever expanding your molehill home whilst being careful not to compromise existing pathways.
Pacifica
The sunken city of Pacifica is coming back to life — and two people get to determine what the city will look like in the future. To do this, they collect art treasures, build paths, and promote inventions. Whoever gains the upper hand in a discipline receives an idol.
Who can advance the construction of the underwater city in Pacifica as quickly as possible? Who will have the right strategy...along with a bit of luck?
Darwin's Journey: Fireland Expansion
The Fireland Expansion includes a new map and alternative board layout with new mechanisms and additional content.
Traitors Aboard
Traitors Aboard is a hidden role party game that combines strategy, bluffing, and social interactions.
CoraQuest: Keep on Questing
An expansion to CoraQuest, a family dungeon crawling board game, that adds campaign rules to the base game.
Players are now able to level up your heroes between quests, and also keep treasure from one adventure to another. There are two full campaigns included - “The Curse of Hoodez” and “A Spotter’s Guide to the Dungeon”. Each campaign contains five brand-new adventures to play through.
Robinson Crusoe: Adventures on the Cursed Island – Collector's Edition
Embark on an epic survival adventure with the Robinson Crusoe: Collector’s Edition, an enhanced version of the acclaimed board game, Robinson Crusoe: Adventures on the Cursed Island.
In this game, players are transported to a deserted island as shipwreck survivors, faced with the daunting task of building a new life amidst wild beasts, unpredictable weather, and mysterious discoveries. Your choices dictate the course of the game, shaping your settlement over weeks of in-game time. Will you uncover the island’s secrets, find a hidden treasure,or stumble upon ancient ruins?
Juicy Fruits - Mystic Island
Not far from the fruit paradise found in Juicy Fruits, players have discovered a mysterious island, which they can now explore with the help of their explorer figure. If you have good timing when moving your figures across the island, you can collect additional points.
[DAMAGED] Wolves
Wolves is a semi-cooperative board game for 3-6 players. You take on the role of a community leader attempting to manage limited resources to help get your people through the winter. To survive, you need to co-operate and share through the gifting of what you\'ve gathered and grown, which will dwindle as you head toward winter.
Roll Player Adventures
Your Roll Player characters have been called to adventure! In Monsters & Minions, you went to war against Dragul invaders. In Fiends & Familiars, you befriended wild beasts and dispelled cruel spirits. Now your fully formed, battle-hardened heroes must defend the kingdom of Nalos and uncover a mystery that lies at the heart of the Abandoned Lands.