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Tiny Epic Kingdoms (2nd Edition)
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.
Unmatched: Battle of Legends Volume Two
It’s Volume 2 of a legendary battle! This time, four heroes; the fearsome Bloody Mary, clone master Sun Wukong, god-like Archilles and Yennenga alongside her strong army take to the battlefield. Punch, strike and defend your way to victory!
Brazil: Imperial
Take on the role of one of the great monarchs of the past, and show your valor! You will arrive in a vast and rich territory, but the road to the prosperity is filled with challenges.
Spirit Island: Deluxe Invader Board
The Spirit Island Deluxe Invader Board is a supplemental product to Spirit Island. You must have the core game to play.
Gaia Project
"Explore the galaxy and lead your faction to victory in this thrilling follow-up to Terra Mystica! Terraform neighbouring planets to suit your faction, each of which boasts special skills and abilities in this highly replayable strategy game."
Star Trek Ascendancy - Romulan Escalation Pack
15 Starships and 5 Control Nodes for use with Star Trek: Acendancy
Escalate your Game!
Build more Starships!
Control more Planets!
When using Escalation Packs, make sure all players have access to the same number of Starships and Control Nodes.
Star Trek Ascendancy - Ferengi Dice Pack
Contains 9 Ferengi themed dice, with a Ferengi symbol replacing the \'6\' face. For use with Star Trek: Ascendancy.
Tzolk‘in: The Mayan Calendar - Tribes & Prophecies
Tzolk‘in: The Mayan Calendar - Tribes & Prophecies
Tribes and Prophecies, players become the mighty leaders of their own tribes, caring for the welfare of their people.
Tapestry: Arts & Architecture
Choose from a variety of new capital city mats, a new advancement track featuring new types of cards and tiles, plus more civilizations, tapestry cards, tech cards, and landmark cards/miniatures in this second expansion for Tapestry.
Clash of Cultures: Monumental Edition
Clash of Cultures: Monumental Edition brings back the classic game of exploration, expansion, and development with all new updates! Grow your civilization, advance your culture and tech, and leave your mark by building Wonders.
Unmatched - Little Red Riding Hood vs Beowulf
Once upon a time… Red Riding Hood takes her basket of tricks to face off against Beowulf in another legendary battle of the Unmatched series.
Unmatched - Robin Hood vs Big Foot
In this version of Unmatched, the legendary outlaw Robin Hood and the mythical beast Big Foot battle it out for supremacy – in the end, there can only be one winner!
Unmatched - Battle of Legends
Battle of Legends, Vol. 1 includes four legendary heroes: Medusa, King Arthur, Alice and Sinbad. Each hero has a unique deck of cards that fits their fighting style – but remember, in the end, there can only be one winner!
Race for the Galaxy: Xeno Invasion
Race for the Galaxy: Xeno Invasion is the fifth expansion for the classic game of space conquests, Race for the Galaxy.
Xeno Invasion comprises the third story arc in the game series. It depicts the galaxy as being under attack by waves of violently xenophobic aliens, dubbed the Xenos. This expansion adds Xeno military worlds (worlds conquered and occupied by them), specific military vs. Xenos, and a new keyword: ANTI-XENO.
Season of Prophecy Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Apocalypse Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Epiphany Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Dokmus
Lead your tribe to glory on the island of Dokmus and become a legend!
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box.
First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you\'ll need to read about the new dice.)
Race for the Galaxy: Alien Artifacts
Race for the Galaxy: Alien Artifacts
Race for the Galaxy: Alien Artifacts, is the fourth expansion for Race for the Galaxy, is incompatible with earlier expansions for that game, instead taking the game in a new direction. Race for the Galaxy: Alien Artifacts consists of two parts:
46 new cards including 5 new start worlds to add to the base set, plus a set of action cards and start hand for a fifth player. These can be used without the orb cards.
Monumental Classic: African Empires
In Lost Kingdoms, each civilization comes with its own deck of cards including cultural policies, Knowledge and Buildings as well as new very specific Provinces per civilization: pyramids for the Aztecs, desert for the Mughals, jungle for the Amazons and islands for the Atlanteans