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Agricola
Help your farm to prosper in this updated, streamlined edition of the acclaimed game.
Maracaibo: The Uprising
The first big expansion of Maracaibo features several modules and scenarios, e.g. pushing the predominant nations out of the Caribbean (in competitive or cooperative mode). Other elements are asymmetrical player abilities, new optional stories and legacy tiles as well as new project cards. Solo fans will encounter a new rival, Jacque!
Star Realms: Deckbuilding Game - Box Set
Forge your own star realm! Build up your military through shipping and trade, then use your mighty fleet of warships to protect what’s yours and take what isn’t!
Parade
The characters of Alice in Wonderland are gathering for a parade! Play cards from your hand to the end of the parade, trying not to cause other cards to walk away from it in this family-friendly game of colourful characters and careful planning
Agricola: Consul Dirigens Deck
120 new cards for Agricola. 96 cards of this set are the missing numbers from the Corbarius and Dulcinaria Deck, thus completing the available four decks (Artifex, Bubulcus, Corbarius and Dulcinaria). The remaining 24 cards form a mini expansion, called Parent Cards. This mini expansion consists of 12 Mother and 12 Father cards which grand a bonus either during the game or at game end.
Agricola: Artifex Deck
This expansion contains 120 occupation and minor improvement cards for use with the revised edition of Agricola.
Caverna: The Cave Farmers
"Build up a mining operation into a mountain cave with your small family of dwarves in this worker-placement game which shares DNA with its beloved predecessor, Agricola! Get to farming in the forest outside your cave and delve deeper inside in search of ore and rubies as you compete for the best developed home board."
Agricola: Dulcinaria Deck
Discover new ways to play the beloved farming strategy game with 60 new minor improvements and 60 occupations that you can play on their own or combine with other decks! The base game rules remain unchanged.
Hero Realms Adventure Storage Box
This box will hold your entire Hero Realms collection, with or without sleeves, with room to spare for future sets and even a playmat
Hero Realms: Journeys - Travelers
Travel the realms with mighty new champions and take bold new actions! Will you ally with a wise elf, or a brutal slayer? Will you charge your enemies, or sway them to your cause?
Hero Realms - Dragon Boss Deck
Rain fire down on those who would dare plunder your treasure hoard! The Boss Deck replaces your personal deck in the Hero Realms Deckbuilding Game. With it, play against one to five other players using Hero Realms Character Packs or against another Boss Deck
Hero Realms - The Ruin Of Thandar Campaign Pack
Choose your character, team up with your friends and start your adventure in this multi-mission campaign variant for the fantasy deckbuilding game Hero Realms
Star Realms Frontiers
A fast-paced, easy-to-learn and addictive deckbuilding game of spaceship combat! A full, standalone, 80-card deck that can be used with one to four players or combined with Star Realms or Star Realms: Colony Wars
Smash Up: Obligatory Cthulhu Set Expansion
No game is safe from the horrifying influence of Cthulhu, and Smash Up is no exception! Drive your games insane with four new factions - crazy cultists, fishy Innsmouth locals, terrifying Elder Things and Miskatonic University members - as well as a new Madness card type
Great Western Trail (2nd Edition)
America in the 19th century: You are a rancher and repeatedly herd your cattle from Texas to Kansas City, where you send them off by train. This earns you money and victory points. Needless to say, each time you arrive in Kansas City, you want to have your most valuable cattle in tow. However, the "Great Western Trail" not only requires that you keep your herd in good shape, but also that you wisely use the various buildings along the trail. Also, it might be a good idea to hire capable staff: cowboys to improve your herd, craftsmen to build your very own buildings, or engineers for the important railroad line.
Res Arcana
Extraordinary mages vie for power in this acclaimed card-drafting game from the designer of Race for the Galaxy! Only a small number of cards will be used in each game, so wise choices have big impacts.
Evolution: Climate
A stand-alone game where players adapt their species in an ecosystem where the climate can swing between scorching hot and icy cold. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun.
Race for the Galaxy
Race for the Galaxy
In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.
Underwater Cities
Underwater Cities is a game for 1-4 players and takes about 30-45 minutes per player. The players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.
Tortuga 1667
The year is 1667, and you are a pirate sailing the waters of the Caribbean. A Spanish Galleon floats nearby, and you’ve talked your crewmates into working together to steal all of its treasure. What you haven’t told your fellow pirates is that you have no intentions on sharing the treasure once you have it.
Salem 1692
Accuse and defend your fellow townsfolk as you hunt down the witches of Salem. Act fast, before conspiracy turns you against your own.