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Jack the Ripper & West End Adventures - Sherlock Holmes Consulting Detective
Pax Pamir: Second Edition
In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.
Jack the Ripper & West End Adventures - Sherlock Holmes Consulting Detective
This standalone expansion to Sherlock Holmes: Consulting Detective comes with a new map, new newspapers and 10 new cases, including four based on the notorious Jack the Ripper murders
Sherlock Holmes: Consulting Detective - The Thames Murders & Other Cases
Ever fancied yourself for a detective? Put your mystery-solving skills to the test as you interview suspects, search for clues and try to beat Sherlock Holmes himself to the answers! No board, no dice… it\'s just your brains against the game
5 to 6 Player Expansion - Shadowrun: Sprawl Ops
5-6 player expansion for the Shadowrun: Sprawl Ops base game.
Turing Machine
Turing Machine is a fascinating and competitive deduction game. It offers a unique experience of questioning a proto-computer that works without electricity or any sort of technology, paving the way for a new generation of deduction games.
Fugitive (Second Edition)
Fugitive is a tense, easy-to-learn, two-player deduction card game. One player is a fugitive trying to make it out of town while being pursued by an unstoppable agent. The fugitive plays cards face down to the table trying to work their way to a goal, while the agent must guess those cards to uncover them. If all the cards are face up, the fugitive is caught.
The Thing: Infection at Outpost 31
It is the start of the bleak, desolate Antarctic winter when a group of NSF researchers manning the claustrophobic, isolated U.S. Outpost 31 comes into contact with a hostile extraterrestrial lifeform. Bent on assimilating Earth\'s native species, this being infiltrates the facility — creating a perfect imitation of one of the Outpost 31 crew. The staff frantically begin a sweep of the base, desperate to purge this alien infection before escaping to warn McMurdo Station that somewhere, out there in the frigid darkness, something horrible is waiting.